3-D
smith-83-digital Digital Filmmaking personal
adjoint illumination equations
pattanaik93a Computational Methods for Global Illumination and Visualisation of Complex 3D Environments imager
algorithm
skala-XX-comparison A Comparison of O(1) and Cyrus-Beck Line ClippingAlgorithms in E2 and E3 personal
skala-96-line Line Clipping in E2 with O (1) Processing Complexity personal
Algorithm complexity.
Skala:1994:LLC O(lg N)} Line Clipping Algorithm in {E2 siggraph
algorithms
neumann-XX-new New Efficient Algorithms with Positive Definite RadiosityMatrix personal
knuth-77-fast Fast Pattern Matching in Strings personal
smit-82-comparison A Comparison of Three String Matching Algorithms personal
bentley-87-PP:ASB Programming Pearls: A Sample of Brilliance personal
glover-94-tabu Tabu Search Fundamentals and Uses personal
aliasing
buchanan91b The Filtering of 3d Textures imager
American National Standards Institute
ansiies-86 Nomenclature and Definitions for Illuminating Engineering personal
Amigavision
fritz-94-multimedia Multimedia Authoring Systems personal
analysis
gibbs-84-elements Elements of Vector Analysis personal
Beylkin-91-wavelets Wavelets, Multiresolution Analysis and Fast NumericalAlgorithms personal
beylkin-92-representation On the Representation of Operators in Bases of Compactly Supported Wavelets personal
analytic illuminance calculations
DiLaura:1994:NDR Non-Diffuse Radiative Transfer {I}: Planar Area Sources and Point Receivers siggraph
dilaura-94-NDRT2 Non-Diffuse Radiative Transfer, 2: Planar Area Sources and Receivers personal
angels
davidson-67-dictionary A Dictionary of Angels personal
animation
rueff-XX-issues Issues to Appreciate in Scientific and EducationalComputer Graphics Animations personal
Wyvill:1987:STSa Solid Texturing of Soft Objects siggraph
brown-92-animation Animation of Geometric Algorithms: A Video Review personal
antialiasing
Mitchell:1990:TAP The Antialiasing Problem in Ray Tracing personal
approximation theory
sweldens-94-asymptotic Asymptotic error expansion of wavelet approximations of smooth functions II personal
attractors
grebogi-87-chaos Chaos, Strange Attractors, and Fractal Basin Boundaries in Nonlinear Dynamics personal
Authorware
fritz-94-multimedia Multimedia Authoring Systems personal
B-splines
wong-95-multiresolution Multiresolution Surface Construction for Hierarchical B-Splines personal
Bezier
Sederberg:1990:CIU Curve intersection using {B\'ezier} clipping siggraph
bidirectional reflectance
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
nayar-91-surface Surface Reflection: Physical and Geometrical Perspectives personal
ward-92-behavior Behavior of Materials in RADIANCE personal
BMRT
gritz-94-renderman RenderMan for Poets personal
gritz-95-blue Blue Moon Rendering Tools: User Guide personal
boundary-to-CSG conversion algorithms
dobkin88a An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon imager
BRDF
koenderink-96-bidirectional Bidirectional Reflection Distribution Function Expressedin Terms of Surface Scattering Modes personal
bump mapping
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
C language
lee-83-exception Exception Handling in C Programs personal
cannon-83-indian Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX personal
stroustrop-92-moving Moving from C to C++ personal
C++ language
stroustrop-92-moving Moving from C to C++ personal
Cando
fritz-94-multimedia Multimedia Authoring Systems personal
chaos
grebogi-87-chaos Chaos, Strange Attractors, and Fractal Basin Boundaries in Nonlinear Dynamics personal
parker-87-chaos Chaos: A Tutorial for Engineers personal
clamping
buchanan91b The Filtering of 3d Textures imager
clipping
Sederberg:1990:CIU Curve intersection using {B\'ezier} clipping siggraph
bloomenthal-94-HC Homogeneous coordinates personal
clustering
christensen-95-hierarchical Hierarchical Techniques for Glossy Global Illumination personal
color system
taylor-88-tektronix Tektronix HVC: A Uniform Perceptual Color System for Display Users personal
Communication management
Scheifler:1986:XWS The {X} Window System siggraph
compilers
evans-96-mipsspro MIPSpro Compiling and Performance Tuning Guide personal
complexity theory
wozniakowski-91-average Average Case Complexity of Multivariate Integration personal
compression
chao-XX-approach An Approach to Fast Integer Reversible Wavelet Transforms for Image Compression personal
computational geometry
guibas83a A kinetic framework for computational geometry imager
hanrahan-84-homogeneous A Homogeneous Geometry Calculator personal
cgl-pgd-85 The power of geometric duality geom
stolfi-87-oriented Oriented Projective Geometry personal
dobkin88a An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon imager
snoeyink-88-etch Etch: A Drawing Program That Illustrates Geometric Duality personal
bloomenthal88a Polygonization of implicit surfaces imager
gs-rccda-88 Ruler, compass and computer: the design and analysis of geometric algorithms geom
guibas-89-epsilon Epsilon Geometry: Building Robust Algorithms from Imprecise Computations personal
guibas-90-constructing Constructing Strongly Convex Approximate Hulls with Inaccurate Primitives personal
li-90-constructing Constructing Strongly Convex Hulls Using Exact or Rounded Arithmetic personal
seidel-90-linear Linear Programming and Convex Hulls Made Easy personal
preparata-90-planar Planar Point Location Revisited personal
martin-91-simple A Simple Primal Algorithm for Intersecting 3-Polyhedra in Linear Time personal
karasick91a Efficient Delaunay triangulation using rational arithmetic imager
chazelle-91-ray Ray shooting in polygons using geodesic triangulations personal
li-91-starshaped Starshaped Sets, Distance Functions, and Star Hulls personal
brown-92-animation Animation of Geometric Algorithms: A Video Review personal
sarkar-92-graphical Graphical Fisheye Views of Graphs personal
bdh-qach-93 The {Quickhull} algorithm for convex hull geom
bloomenthal-94-HC Homogeneous coordinates personal
computational vision
goad-83-special Special Purpose Automatic Programming for 3D Model-Based Vision personal
lozanoperez-84-recognition Recognition and Localization of Overlapping Parts from Sparse Data personal
woodham-85-photometric Photometric Method for Radiometric Correction of Multispectral Scanner Data personal
connell-87-generating Generating and Generalizing Models of Visual Objects personal
lowe87a Three-dimensional object recognition from single two-dimensional images imager
harris-88-3d 3D positional integration from image sequences personal
hildreth-88-computational The Computational Study of Vision personal
lowe89a Organization of Smooth Image Curves at Multiple Scales imager
edelman-90-bringing Bringing the Grandmother back into the picture: a memory-based view of object recognition personal
fua-91-parallel A Parallel Stereo Algorithm the Produces Dense Depth Maps and Preserves Image Features personal
computer architecture
hwang-82-partitioned Partitioned Matrix Algorithms for VLSI Arithmetic Systems personal
Computer graphics
Scheifler:1986:XWS The {X} Window System siggraph
Scheifler:1986:XWS The {X} Window System siggraph
Scheifler:1986:XWS The {X} Window System siggraph
Skala:1994:LLC O(lg N)} Line Clipping Algorithm in {E2 siggraph
computer graphics
ieee-92-ieee IEEE Standard Glossary of Computer Graphics Terminology personal
computer graphics (general)
Demos:1984:DSS Digital Scene Simulation: the Synergy of Computer Technology and Human Creativity siggraph
crow-91-computer Panel: Computer Graphics: More Unsolved Problems personal
Computer-communication networks
Scheifler:1986:XWS The {X} Window System siggraph
Scheifler:1986:XWS The {X} Window System siggraph
configuration space approach
guibas83a A kinetic framework for computational geometry imager
connectionism
lewis91a Shape and Texture Generation by Neural Network Creation Algorithm imager
constraint-based programming
leler-91-documentation Documentation for the Beta Release of Bertrand 88 personal
constructive solid geometry
dobkin88a An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon imager
convex hull
gs-rccda-88 Ruler, compass and computer: the design and analysis of geometric algorithms geom
bdh-qach-93 The {Quickhull} algorithm for convex hull geom
convex hulls
guibas-90-constructing Constructing Strongly Convex Approximate Hulls with Inaccurate Primitives personal
li-90-constructing Constructing Strongly Convex Hulls Using Exact or Rounded Arithmetic personal
seidel-90-linear Linear Programming and Convex Hulls Made Easy personal
Convex polygon
Skala:1994:LLC O(lg N)} Line Clipping Algorithm in {E2 siggraph
convexity
guibas83a A kinetic framework for computational geometry imager
convolution
guibas83a A kinetic framework for computational geometry imager
CSG
muuss-XX-combinatorial Combinatorial Solid Geometry, Boundary Representations, and Non-Manifold Geometry personal
curves and surfaces
fournier-94-parametric Parametric Curves & Surfaces personal
wong-95-multiresolution Multiresolution Surface Construction for Hierarchical B-Splines personal
decomposition techniques
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
definition
ieee-92-ieee IEEE Standard Glossary of Computer Graphics Terminology personal
Delaunay triangulation
gs-rccda-88 Ruler, compass and computer: the design and analysis of geometric algorithms geom
Design
Scheifler:1986:XWS The {X} Window System siggraph
Device independence
Scheifler:1986:XWS The {X} Window System siggraph
diffuse radiosity
neumann-XX-new New Efficient Algorithms with Positive Definite RadiosityMatrix personal
digital filters
walraven-XX-digital Digital Filters personal
vaidyanathan-90-multirate Multirate Digital Filters, Filter Banks, Polyphase Networks, and Applications: A Tutorial personal
chen-94-vector Vector Space Framework for Unification of One- and Multibank Filter Bank Theory personal
digital signal processing
bruderlin-95-motion Motion Signal Processing personal
Director
fritz-94-multimedia Multimedia Authoring Systems personal
display
taylor-88-tektronix Tektronix HVC: A Uniform Perceptual Color System for Display Users personal
Distributed applications
Scheifler:1986:XWS The {X} Window System siggraph
Distributed systems
Scheifler:1986:XWS The {X} Window System siggraph
Distributed/network graphics
Scheifler:1986:XWS The {X} Window System siggraph
document preparation
allman-XX-writing Writing Papers with Nroff Using -me personal
drakos-93-latex The LaTeX to HTML Translator personal
oetiker-94-not A not very Short Introduction to LaTeX 2e personal
latex3team-94-latex2e LaTeX 2e for authors personal
carlisle-94-packages Packages in the `graphics' bundle personal
berners-lee-95-hypertext Hypertext Markup Language - 2.0 personal
duality
cgl-pgd-85 The power of geometric duality geom
epsilon geometry
guibas-89-epsilon Epsilon Geometry: Building Robust Algorithms from Imprecise Computations personal
exception handling
lee-83-exception Exception Handling in C Programs personal
experimental psychology
wanger92b Perceiving spatial relationships in computer-generated images imager
Experimentation
Scheifler:1986:XWS The {X} Window System siggraph
feasible reflectance models
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
filmmaking
smith-83-digital Digital Filmmaking personal
filtering
buchanan91b The Filtering of 3d Textures imager
finite element method
heckbert91b Simulating global illumination using adaptive meshing imager
floating point arithmetic
demmel-92-trading Trading off Parallelism and Numerical Stability personal
flow editor
anon-91-draft Draft Proposal for a Tool Encapsulation Specification personal
form factors
schroeder-93-closed A Closed Form Expression for the Form Factor between Two Polygons personal
form-factors
xu90a Accelerated radiosity method for complex environments imager
Forms
overmars-92-forms Forms Library: A Graphical User Interface Toolkit for Silicon Graphics Workstations personal
Fourier transform
cochran-67-what What is the Fast Fourier Transform? personal
bergland-69-guided A guided tour of the fast Fourier transform personal
coppersmith-94-approximate An Approximate Fourier Transform Useful in Quantum Factoring personal
fractals
grebogi-87-chaos Chaos, Strange Attractors, and Fractal Basin Boundaries in Nonlinear Dynamics personal
hanan-90-pfg PFG Version 1.0 User's Manual personal
genetic algorithms
frenzel-93-genetic Genetic Algorithms personal
srivinas-93-genetic Genetic Algorithms personal
roth-94-evolutionary Evolutionary Algorithms: A Tutorial and Survey personal
geodesics
chazelle-91-ray Ray shooting in polygons using geodesic triangulations personal
geometric modelling
bloomenthal88a Polygonization of implicit surfaces imager
reissell-93-multiresolution Multiresolution Geometric Algorithms Using Wavelets I: Representation for Parametric Curves and Surfaces personal
fournier-94-parametric Parametric Curves & Surfaces personal
wong-95-multiresolution Multiresolution Surface Construction for Hierarchical B-Splines personal
global illumination
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
xu90a Accelerated radiosity method for complex environments imager
Liere:1991:DCR Divide and conquer radiosity siggraph
Arnaldi:1991:DEV On the division of environments by virtual walls for radiosity computation siggraph
shirley91a Physically Based Lighting Calculations for Computer Graphics imager
pattanaik-91-rad Rad: The Radiosity Package personal
heckbert91b Simulating global illumination using adaptive meshing imager
schroeder-93-closed A Closed Form Expression for the Form Factor between Two Polygons personal
pattanaik93a Computational Methods for Global Illumination and Visualisation of Complex 3D Environments imager
gortler-93-radiosity Radiosity and Relaxation Methods personal
collins-94-adaptive Adaptive Splatting for Specular to Diffuse Light Transport personal
christensen-94-global Global Illumination of Glossy Environments using Wavelets and Importance personal
Pattanaik:1994:HWA Haar Wavelet: A Solution to Global Illumination with General Surface Properties personal
Pattanaik:1994:HWS Haar Wavelet: {A} Solution to Global Illumination with General Surface Properties siggraph
DiLaura:1994:NDR Non-Diffuse Radiative Transfer {I}: Planar Area Sources and Point Receivers siggraph
dilaura-94-NDRT2 Non-Diffuse Radiative Transfer, 2: Planar Area Sources and Receivers personal
Christensen:1994:WR Wavelet Radiance siggraph
christensen-95-clustering Clustering for Glossy Global Illumination personal
chamberlain-96-fast Fast Rendering of Complex Environments Using a Spatial Hierarchy personal
christensen-95-hierarchical Hierarchical Techniques for Glossy Global Illumination personal
jensen-96-global Global Illumination using Photon Maps personal
dutre-96-mathematical Mathematical Frameworks and Monte Carlo Algorithms forGlobal Illumination in Computer Graphics personal
lafortune-96-mathematical Mathematical Models and Monte Carlo Algorithms for Physically Based Rendering personal
Shirley:1996:MCT Monte Carlo Techniques for Direct Lighting Calculations siggraph
glossary
ieee-92-ieee IEEE Standard Glossary of Computer Graphics Terminology personal
glossy reflections
Christensen:1994:WR Wavelet Radiance siggraph
glossy surfaces
Schroder:1994:WMR Wavelet Methods for Radiance Computations siggraph
Gnuplot
liaw-94-gnuplot gnuplot 3.5 User's Guide personal
gradient method
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
graph theory
kernighan-70-efficient An Efficient Heuristic Procedure for Partitioning Graphs personal
fiduccia-82-linear A Linear-Time Heuristic for Improving Network Partitions personal
sarkar-92-graphical Graphical Fisheye Views of Graphs personal
paulino-94-new A New Algorithm for Finding a Pseudoperipheral Vertex or the Endpoints of a Pseudodiameter in a Graph personal
paulino-94-nodeI Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part I -- General Concepts and Algorithm personal
paulino-94-nodeII Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part II -- Implementation and Numerical Results personal
menezes-94-profile Profile and Wavefront Reduction of Large Sparse Matrices Based on Spectral Properties of a Graph personal
graphical user interface
anon-91-draft Draft Proposal for a Tool Encapsulation Specification personal
graphical user interfaces
bush-47-we As We May Think personal
shneiderman-87-user User interface design for the Hyperties electronic encyclopedia personal
rossum-88-stdwin STDWIN -- A Standard Window System Interface personal
overmars-92-forms Forms Library: A Graphical User Interface Toolkit for Silicon Graphics Workstations personal
graphics file formats
gritz-94-renderman RenderMan for Poets personal
gritz-95-blue Blue Moon Rendering Tools: User Guide personal
graphics libraries
smith-92-opengl The OpenGL Graphics System Utility Library personal
segal-93-opengl The OpenGl Graphics System personal
gritz-94-renderman RenderMan for Poets personal
gritz-95-blue Blue Moon Rendering Tools: User Guide personal
Graphics packages
Scheifler:1986:XWS The {X} Window System siggraph
Graphics systems
Scheifler:1986:XWS The {X} Window System siggraph
graphics user interfaces
snoeyink-88-etch Etch: A Drawing Program That Illustrates Geometric Duality personal
Graphics utilities
Scheifler:1986:XWS The {X} Window System siggraph
Haar wavelets
Pattanaik:1994:HWA Haar Wavelet: A Solution to Global Illumination with General Surface Properties personal
Pattanaik:1994:HWS Haar Wavelet: {A} Solution to Global Illumination with General Surface Properties siggraph
Harwell-Boeing
duff-88-users Users' Guide for the Harwell-Boeing Sparse Matrix Collection personal
HDTV
gerovac-91-hdtv Panel: HDTV I \& II: Technologies and Directions personal
head-tracking
deering92a High resolution virtual reality imager
header files
lewis-84-automatic Automatic Production of Documentation and Header Filesfrom C Source Code personal
Helmholtz reciprocity
minnaert-41-reciprocity The Reciprocity Principle in Lunar Photometry personal
clarke-85-helmholtz Helmholtz Reciprocity: its validity and application to reflectometry personal
High-Resolution Graphics and I37 Scene Simulation and I3m Art
Demos:1984:DSS Digital Scene Simulation: the Synergy of Computer Technology and Human Creativity siggraph
Hilbert transform
Beylkin-91-wavelets Wavelets, Multiresolution Analysis and Fast NumericalAlgorithms personal
beylkin-92-representation On the Representation of Operators in Bases of Compactly Supported Wavelets personal
homogeneous coordinates
hanrahan-84-homogeneous A Homogeneous Geometry Calculator personal
bloomenthal-94-HC Homogeneous coordinates personal
HTML
drakos-93-latex The LaTeX to HTML Translator personal
berners-lee-95-hypertext Hypertext Markup Language - 2.0 personal
human animation
bruderlin-95-motion Motion Signal Processing personal
Human factors
Scheifler:1986:XWS The {X} Window System siggraph
Scheifler:1986:XWS The {X} Window System siggraph
human-computer interaction
wanger92b Perceiving spatial relationships in computer-generated images imager
sturman-93-design A Design Method for ``Whole Hand'' Human-Computer Interaction personal
Hypercard
fritz-94-multimedia Multimedia Authoring Systems personal
hypertext
shneiderman-87-user User interface design for the Hyperties electronic encyclopedia personal
glushko-94-seven Seven Ways Hypertext Projects Fail personal
Hyperties
shneiderman-87-user User interface design for the Hyperties electronic encyclopedia personal
Iconauthor
fritz-94-multimedia Multimedia Authoring Systems personal
illumination
minnaert-41-reciprocity The Reciprocity Principle in Lunar Photometry personal
ansiies-86 Nomenclature and Definitions for Illuminating Engineering personal
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
hanrahan-93-how How to Solve It? The Scientific Basis of Rendering personal
levoy-96-light Light Field Rendering personal
illumination (general)
ansiies-86 Nomenclature and Definitions for Illuminating Engineering personal
Illumination Engineering Society
ansiies-86 Nomenclature and Definitions for Illuminating Engineering personal
image compression
adelson-87-orthogonal Orthogonal Pyramid Transforms for Image Coding personal
image formats
anon-91-image Image Tools Release Notes personal
image processing
woodham87a Analytic Method for Radiometric Correction of Satellite Multispectral Scanner Data imager
donohoe-94-image Image Processing with Khoros personal
imconv
anon-91-image Image Tools Release Notes personal
implicit surfaces
bloomenthal88a Polygonization of implicit surfaces imager
importance
Christensen:1994:WR Wavelet Radiance siggraph
christensen-95-hierarchical Hierarchical Techniques for Glossy Global Illumination personal
importance sampling
pattanaik93a Computational Methods for Global Illumination and Visualisation of Complex 3D Environments imager
Shirley:1996:MCT Monte Carlo Techniques for Direct Lighting Calculations siggraph
in-betweening
Wyvill:1987:STSa Solid Texturing of Soft Objects siggraph
integer transforms
calderbank-96-wavelet Wavelet Transforms That Map Integers to Integers personal
integral equations
shirley91a Physically Based Lighting Calculations for Computer Graphics imager
heckbert91b Simulating global illumination using adaptive meshing imager
integral transforms
brandt-91-multilevel Multilevel computations of integral transforms and particle interactions with oscillatory kernels personal
integration
metropolis-53-equation Equation of State Calculations by Fast Computing Machines personal
intellectual property
denber-91-intellectual Panel: Intellectual Property Rights personal
Interaction techniques
Scheifler:1986:XWS The {X} Window System siggraph
intersection
Sederberg:1990:CIU Curve intersection using {B\'ezier} clipping siggraph
Intersection; Curves; Surfaces; Ray-tracing; Resultants; Eigendecomposition; Solid modeling
Manocha:1997:APA Algebraic pruning: a fast technique for curve and surface intersection personal
interval wavelets
cohen-93-wavelets Wavelets on the Interval and Fast Wavelet Transforms personal
quak-94-decomposition Decomposition and Reconstruction Algorithms for Spline Wavelets on a Bounded Interval personal
Inventor
anon-93-how How to Write an IRIS Inventor File Translator personal
anon-93-iris IRIS Inventor Nodes Quick Reference personal
anon-93-performance Performance Tips for Using IRIS Inventor personal
IRIS Explorer
brown-92-iris IRIS Explorer 2.0 Beta personal
iterative method
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
Java
gosling-95-JLE The Java Language Environment personal
Khoros
anon-XX-khoros Khoros: A Common Environment for Software Exchange and Development personal
anon-94-khoros Khoros: The Buildable Software personal
donohoe-94-image Image Processing with Khoros personal
kinetic
guibas83a A kinetic framework for computational geometry imager
L-systems
hanan-90-pfg PFG Version 1.0 User's Manual personal
languages
packard-89-kalypso Kalypso Manual personal
osterhout-90-tcl Tcl: An Embeddable Command Language personal
osterhout-91-x11 An X11 Toolkit Based on the Tcl Language personal
large sparse matrices
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
LaTeX
drakos-93-latex The LaTeX to HTML Translator personal
oetiker-94-not A not very Short Introduction to LaTeX 2e personal
latex3team-94-latex2e LaTeX 2e for authors personal
carlisle-94-packages Packages in the `graphics' bundle personal
lifting
daubechies-96-factoring Factoring Wavelet Transforms Into Lifting Steps personal
calderbank-96-wavelet Wavelet Transforms That Map Integers to Integers personal
lifting scheme
sweldens-95-LSCSGW The Lifting Scheme: A Construction of Second Generation Wavelets personal
sweldens-95-LSNPBWC The Lifting Scheme: A New Philosophy in Biorthogonal Wavelet Construction personal
sweldens-96-WLS5MT Wavelets and the Lifting Scheme: A 5 Minute Tour personal
sweldens-96-wavelets Wavelets: What Next? personal
light absorptive media
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
light fields
levoy-96-light Light Field Rendering personal
Line clipping
Skala:1994:LLC O(lg N)} Line Clipping Algorithm in {E2 siggraph
line clipping
skala-XX-comparison A Comparison of O(1) and Cyrus-Beck Line ClippingAlgorithms in E2 and E3 personal
skala-96-line Line Clipping in E2 with O (1) Processing Complexity personal
linear algebra
akhras-76-automatic An Automatic Node Relabelling Scheme for Minimizing a Matrix of Network Bandwidth personal
fiduccia-82-linear A Linear-Time Heuristic for Improving Network Partitions personal
armstrong-85-near Near-Minimal Matrix Profiles and Wavefronts for Testing Nodal Resequencing Algorithms personal
akhras-87-letter Letter on ``A New Node Renumbering Algorithm for Bandwidth Reduction'' personal
duff-88-users Users' Guide for the Harwell-Boeing Sparse Matrix Collection personal
everstine-79-reduction A Comparison of Three Resequencing Algorithms for the Reduction of Matrix Profile and Wavefront personal
menezes-94-profile Profile and Wavefront Reduction of Large Sparse Matrices Based on Spectral Properties of a Graph personal
linear programming
seidel-90-linear Linear Programming and Convex Hulls Made Easy personal
list processing
packard-89-kalypso Kalypso Manual personal
local illumination
kolb-XX-adding Adding Primitives to Rayshade personal
torrance67a Theory for Off-Specular Reflection from Roughened Surfaces imager
blinn77b Models of Light Reflection For Computer Synthesized Pictures imager
horn81a Hill shading and the reflectance map imager
clarke-85-helmholtz Helmholtz Reciprocity: its validity and application to reflectometry personal
woodham87a Analytic Method for Radiometric Correction of Satellite Multispectral Scanner Data imager
fournier89b FIAT LUX: Light Driven Global Illumination imager
amanatides-90-optik Optik User's Manual personal
kolb-91-rayshade Rayshade User's Guide and Reference Manual personal
nayar-91-surface Surface Reflection: Physical and Geometrical Perspectives personal
kolb-92-rayshade Rayshade User's Guide and Reference Manual personal
lossless compression
calderbank-96-wavelet Wavelet Transforms That Map Integers to Integers personal
Maple
anon-XX-new New features that have been added to Maple for version V personal
james-80-monte Monte Carlo theory and practice personal
char-88-maple Maple Reference Manual personal
forsman-92-short A Short Maple Primer personal
riel-95-maple Maple Startup Files personal
monagan-94-programming Programming in Maple: The Basics personal
madore-94-some Some Maple Questions and Answers personal
mohseni-95-maple Maple in Action personal
MATLAB
kwong-94-matlab MATLAB Implementation of W-Matrix Multiresolution Analyses personal
Media Author
fritz-94-multimedia Multimedia Authoring Systems personal
Meschach
stewart-92-meschach Meschach: Matrix Computations in C personal
Methodology and techniques
Scheifler:1986:XWS The {X} Window System siggraph
MGED
muus-95-understanding personal
minimum entropy
donoho-94-minimum On Minimum Entropy Segmentation personal
minkowski sum
guibas83a A kinetic framework for computational geometry imager
Minnaert reflectivity
woodham-85-photometric Photometric Method for Radiometric Correction of Multispectral Scanner Data personal
modelling
chenney-XX-sced-elk Sced-Elk Command Line Interface User's Guide personal
Models and principles
Scheifler:1986:XWS The {X} Window System siggraph
montage
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
Monte Carlo
veach-XX-optimally Optimally Combining Sampling Techniques for Monte CarloRendering personal
dutre-96-mathematical Mathematical Frameworks and Monte Carlo Algorithms forGlobal Illumination in Computer Graphics personal
monte carlo method
metropolis-53-equation Equation of State Calculations by Fast Computing Machines personal
james-80-monte Monte Carlo theory and practice personal
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
shirley91a Physically Based Lighting Calculations for Computer Graphics imager
heckbert91b Simulating global illumination using adaptive meshing imager
pattanaik93a Computational Methods for Global Illumination and Visualisation of Complex 3D Environments imager
lafortune-96-mathematical Mathematical Models and Monte Carlo Algorithms for Physically Based Rendering personal
Shirley:1996:MCT Monte Carlo Techniques for Direct Lighting Calculations siggraph
motion
wanger92b Perceiving spatial relationships in computer-generated images imager
motion control
bruderlin-95-motion Motion Signal Processing personal
mountaineer's problem
guibas83a A kinetic framework for computational geometry imager
MPI
geist-96-PVM PVM and MPI: A Comparison of Features personal
multigrid methods
mitenlinski-XX-small Small Islands personal
ascher-91-multigrid A Multigrid Method for Shape from Shading personal
brandt-91-multilevel Multilevel computations of integral transforms and particle interactions with oscillatory kernels personal
wong-95-multiresolution Multiresolution Surface Construction for Hierarchical B-Splines personal
multimedia
bush-47-we As We May Think personal
fritz-94-multimedia Multimedia Authoring Systems personal
Multimedia Grasp
fritz-94-multimedia Multimedia Authoring Systems personal
Multimedia Toolbook
fritz-94-multimedia Multimedia Authoring Systems personal
Network communication
Scheifler:1986:XWS The {X} Window System siggraph
Network protocols
Scheifler:1986:XWS The {X} Window System siggraph
neural network
lewis91a Shape and Texture Generation by Neural Network Creation Algorithm imager
neural networks
fiesler-XX-neural Neural Network Formalization personal
lippman-87-introduction An Introduction to Computing with Neural Nets personal
sejnowski-87-neural Neural Network Models of Visual Processing personal
camargo-90-learning Learning Algorithms in Neural Networks personal
caudill-90-neural Neural Networks Primer personal
fahlman-90-cascade The Cascade-Correlation Learning Architecture personal
lewis91a Shape and Texture Generation by Neural Network Creation Algorithm imager
hinton-92-how How Neural Networks Learn from Experience personal
zell-92-snns SNNS Stuttgart Neural Net Simulator personal
nowlan-92-simplifying Simplifying Neural Networks by Soft Weight-Sharing personal
camp-93-users A Users Guide for the Xerion Neural Network Simulator personal
sadiku-93-computing Computing with Neural Networks personal
hammerstrom-93-neural Neural Networks at Work personal
johnson-93-perceptron Perceptron personal
nondiffuse sources
DiLaura:1994:NDR Non-Diffuse Radiative Transfer {I}: Planar Area Sources and Point Receivers siggraph
dilaura-94-NDRT2 Non-Diffuse Radiative Transfer, 2: Planar Area Sources and Receivers personal
nonlinear dynamics
grebogi-87-chaos Chaos, Strange Attractors, and Fractal Basin Boundaries in Nonlinear Dynamics personal
normal perturbation
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
nroff
allman-XX-writing Writing Papers with Nroff Using -me personal
numerical algorithms
Beylkin-91-wavelets Wavelets, Multiresolution Analysis and Fast NumericalAlgorithms personal
beylkin-92-representation On the Representation of Operators in Bases of Compactly Supported Wavelets personal
beylkin-93-wavelets Wavelets and Fast Numerical Algorithms personal
numerical analysis
ascher-91-stability Stability of Computational Methods for Constrained Dynamics Systems personal
numerical linear algebra
leiserson-87-orderings Orderings for Parallel Sparse Symmetric Factorization personal
sloan-89-direct A Direct Comparison of Three Algorithms for Reducing Profile and Wavefront personal
stewart-92-meschach Meschach: Matrix Computations in C personal
gortler-93-radiosity Radiosity and Relaxation Methods personal
paulino-94-new A New Algorithm for Finding a Pseudoperipheral Vertex or the Endpoints of a Pseudodiameter in a Graph personal
kwong-94-matlab MATLAB Implementation of W-Matrix Multiresolution Analyses personal
paulino-94-nodeI Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part I -- General Concepts and Algorithm personal
paulino-94-nodeII Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part II -- Implementation and Numerical Results personal
kwong-94-wmatrices W-Matrices, Nonorthogonal Multiresolution Analysis, and Finite Signals of Arbitrary Length personal
numerical quadrature
wozniakowski-91-average Average Case Complexity of Multivariate Integration personal
sweldens-94-quadrature Quadrature Formulae and Asymptotic Error Expansions for Wavelet Approximations of Smooth Functions personal
numerical stability
demmel-92-trading Trading off Parallelism and Numerical Stability personal
object representations
bloomenthal88a Polygonization of implicit surfaces imager
object-oriented graphics
craighill-91-object Panel: Object-Oriented Graphics personal
object-oriented programming
gosling-95-JLE The Java Language Environment personal
octree
bloomenthal88a Polygonization of implicit surfaces imager
octrees
gargantini82a An effective way to represent quadtrees imager
schrack-92-finding Finding Neighbors of Equal Size in Linear Quadtrees and Octrees in Constant Time personal
chamberlain-96-fast Fast Rendering of Complex Environments Using a Spatial Hierarchy personal
OpenGL
smith-92-opengl The OpenGL Graphics System Utility Library personal
segal-93-opengl The OpenGl Graphics System personal
Operating systems
Scheifler:1986:XWS The {X} Window System siggraph
operator theory
Beylkin-91-wavelets Wavelets, Multiresolution Analysis and Fast NumericalAlgorithms personal
beylkin-92-representation On the Representation of Operators in Bases of Compactly Supported Wavelets personal
Optik
amanatides-90-optik Optik User's Manual personal
optimization
glover-94-tabu Tabu Search Fundamentals and Uses personal
oracle
Schroder:1994:WMR Wavelet Methods for Radiance Computations siggraph
oriented projective geometry
stolfi-87-oriented Oriented Projective Geometry personal
orthographic projection
wanger92b Perceiving spatial relationships in computer-generated images imager
orthonormal basis functions
Pattanaik:1994:HWA Haar Wavelet: A Solution to Global Illumination with General Surface Properties personal
Pattanaik:1994:HWS Haar Wavelet: {A} Solution to Global Illumination with General Surface Properties siggraph
packing problem
kottwitz-91-densest The Densest Packing of Equal Circles on a Sphere personal
parallel computations
leiserson-87-orderings Orderings for Parallel Sparse Symmetric Factorization personal
parallel computing
geist-96-PVM PVM and MPI: A Comparison of Features personal
parallel numerical linear algebra
demmel-92-trading Trading off Parallelism and Numerical Stability personal
demmel-93-parallel Parallel Numerical Linear Algebra personal
parametrized surface
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
participating media
fournier-94-short Short Note on Volume Rendering personal
particle model of light
pattanaik93a Computational Methods for Global Illumination and Visualisation of Complex 3D Environments imager
particle physics
davies-87-particle Particle Physics for Everybody personal
pattern
lewis91a Shape and Texture Generation by Neural Network Creation Algorithm imager
pattern matching
knuth-77-fast Fast Pattern Matching in Strings personal
smit-82-comparison A Comparison of Three String Matching Algorithms personal
perception cues
wanger92b Perceiving spatial relationships in computer-generated images imager
Perceptrons
johnson-93-perceptron Perceptron personal
periodized wavelets
restrepo-94-periodized Periodized Daubechies Wavelets personal
permutations
bentley-87-PP:ASB Programming Pearls: A Sample of Brilliance personal
perspective projection
wanger92b Perceiving spatial relationships in computer-generated images imager
photometry
minnaert-41-reciprocity The Reciprocity Principle in Lunar Photometry personal
woodham-85-photometric Photometric Method for Radiometric Correction of Multispectral Scanner Data personal
physically-based modelling
ascher-91-stability Stability of Computational Methods for Constrained Dynamics Systems personal
physics
shor-94-algorithms Algorithms for Quantum Computation: Discrete Log and Factoring personal
unruh-94-maintaining Maintaining Coherence in Quantum Computers personal
Plantworks
hanan-90-pfg PFG Version 1.0 User's Manual personal
polyhedra
martin-91-simple A Simple Primal Algorithm for Intersecting 3-Polyhedra in Linear Time personal
pontrjagin's principle of maximality
guibas83a A kinetic framework for computational geometry imager
porting
evans-96-mipsspro MIPSpro Compiling and Performance Tuning Guide personal
precoding
calderbank-96-wavelet Wavelet Transforms That Map Integers to Integers personal
programming languages
gosling-95-JLE The Java Language Environment personal
projective geometry
bloomenthal-94-HC Homogeneous coordinates personal
Protocol architecture
Scheifler:1986:XWS The {X} Window System siggraph
psychology
csinger-92-psychology The Psychology of Visualization personal
psychophysiology
hubel-XX-brain Brain Mechanisms of Vision personal
csinger-92-psychology The Psychology of Visualization personal
Purify
hastings-92-purify Purify: Fast Detection of Memory Leaks and Access Errors personal
PVM
geist-96-PVM PVM and MPI: A Comparison of Features personal
pyramid transform
adelson-87-orthogonal Orthogonal Pyramid Transforms for Image Coding personal
quadrature rules
buchanan91b The Filtering of 3d Textures imager
quadtree representation
gargantini82a An effective way to represent quadtrees imager
quadtrees
gargantini82a An effective way to represent quadtrees imager
schrack-92-finding Finding Neighbors of Equal Size in Linear Quadtrees and Octrees in Constant Time personal
quantum computation
shor-94-algorithms Algorithms for Quantum Computation: Discrete Log and Factoring personal
coppersmith-94-approximate An Approximate Fourier Transform Useful in Quantum Factoring personal
unruh-94-maintaining Maintaining Coherence in Quantum Computers personal
quasi-random methods
wozniakowski-91-average Average Case Complexity of Multivariate Integration personal
Quickhull algorithm
bdh-qach-93 The {Quickhull} algorithm for convex hull geom
Rad
pattanaik-91-rad Rad: The Radiosity Package personal
RADIANCE
ward-92-behavior Behavior of Materials in RADIANCE personal
ward-92-radiance The RADIANCE 2.1 Synthetic Imaging System personal
ward-92-radiancemanpages UNIX man pages for RADIANCE personal
ward-94-radiance24 The RADIANCE 2.4 Synthetic Imaging System personal
ward-94-radiance The RADIANCE Lighting Simulation and Rendering System personal
radiance equation
Pattanaik:1994:HWA Haar Wavelet: A Solution to Global Illumination with General Surface Properties personal
Pattanaik:1994:HWS Haar Wavelet: {A} Solution to Global Illumination with General Surface Properties siggraph
Schroder:1994:WMR Wavelet Methods for Radiance Computations siggraph
radiance functions
Christensen:1994:WR Wavelet Radiance siggraph
radiative transfer
DiLaura:1994:NDR Non-Diffuse Radiative Transfer {I}: Planar Area Sources and Point Receivers siggraph
dilaura-94-NDRT2 Non-Diffuse Radiative Transfer, 2: Planar Area Sources and Receivers personal
radiometry
woodham-85-photometric Photometric Method for Radiometric Correction of Multispectral Scanner Data personal
radiosity
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
xu90a Accelerated radiosity method for complex environments imager
Liere:1991:DCR Divide and conquer radiosity siggraph
Arnaldi:1991:DEV On the division of environments by virtual walls for radiosity computation siggraph
pattanaik-91-rad Rad: The Radiosity Package personal
heckbert91b Simulating global illumination using adaptive meshing imager
schroeder-93-closed A Closed Form Expression for the Form Factor between Two Polygons personal
gortler-93-radiosity Radiosity and Relaxation Methods personal
random sampling
bentley-87-PP:ASB Programming Pearls: A Sample of Brilliance personal
random walk
pattanaik93a Computational Methods for Global Illumination and Visualisation of Complex 3D Environments imager
ray shooting
chazelle-91-ray Ray shooting in polygons using geodesic triangulations personal
ray tracing
Sederberg:1990:CIU Curve intersection using {B\'ezier} clipping siggraph
Mitchell:1990:TAP The Antialiasing Problem in Ray Tracing personal
Campagna:1997:RTO Ray tracing of spline surfaces: B{\'{e}}zier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results personal
Rayshade
kolb-XX-adding Adding Primitives to Rayshade personal
kolb-91-rayshade Rayshade User's Guide and Reference Manual personal
kolb-92-rayshade Rayshade User's Guide and Reference Manual personal
raytracing
kolb-XX-adding Adding Primitives to Rayshade personal
amanatides-90-optik Optik User's Manual personal
kolb-91-rayshade Rayshade User's Guide and Reference Manual personal
ward-92-behavior Behavior of Materials in RADIANCE personal
kolb-92-rayshade Rayshade User's Guide and Reference Manual personal
ward-92-radiance The RADIANCE 2.1 Synthetic Imaging System personal
ward-92-radiancemanpages UNIX man pages for RADIANCE personal
ward-94-radiance24 The RADIANCE 2.4 Synthetic Imaging System personal
ward-94-radiance The RADIANCE Lighting Simulation and Rendering System personal
real optical environment
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
rendering
veach-XX-optimally Optimally Combining Sampling Techniques for Monte CarloRendering personal
schroeder-93-closed A Closed Form Expression for the Form Factor between Two Polygons personal
hanrahan-93-how How to Solve It? The Scientific Basis of Rendering personal
gritz-94-renderman RenderMan for Poets personal
collins-94-rendering Rendering Crystal Glass personal
gritz-95-blue Blue Moon Rendering Tools: User Guide personal
chamberlain-96-fast Fast Rendering of Complex Environments Using a Spatial Hierarchy personal
jensen-96-global Global Illumination using Photon Maps personal
levoy-96-light Light Field Rendering personal
lafortune-96-mathematical Mathematical Models and Monte Carlo Algorithms for Physically Based Rendering personal
Renderman
gritz-94-renderman RenderMan for Poets personal
gritz-95-blue Blue Moon Rendering Tools: User Guide personal
research (general)
chapman-88-how How to do Research at the MIT AI Lab personal
robust geometric computation
karasick91a Efficient Delaunay triangulation using rational arithmetic imager
sampling
bloomenthal88a Polygonization of implicit surfaces imager
scientific visualization
anon-XX-khoros Khoros: A Common Environment for Software Exchange and Development personal
snoeyink-88-etch Etch: A Drawing Program That Illustrates Geometric Duality personal
elvins-91-scientific Panel: Scientific Visualization on Advanced Architectures personal
brown-92-animation Animation of Geometric Algorithms: A Video Review personal
brown-92-iris IRIS Explorer 2.0 Beta personal
donohoe-94-image Image Processing with Khoros personal
liaw-94-gnuplot gnuplot 3.5 User's Guide personal
search algorithms
glover-94-tabu Tabu Search Fundamentals and Uses personal
separable reflectance
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
shading
minnaert-41-reciprocity The Reciprocity Principle in Lunar Photometry personal
torrance67a Theory for Off-Specular Reflection from Roughened Surfaces imager
blinn77b Models of Light Reflection For Computer Synthesized Pictures imager
blinn77b Models of Light Reflection For Computer Synthesized Pictures imager
horn81a Hill shading and the reflectance map imager
woodham-85-photometric Photometric Method for Radiometric Correction of Multispectral Scanner Data personal
woodham87a Analytic Method for Radiometric Correction of Satellite Multispectral Scanner Data imager
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
nayar-91-surface Surface Reflection: Physical and Geometrical Perspectives personal
wanger92b Perceiving spatial relationships in computer-generated images imager
shadows
wanger92b Perceiving spatial relationships in computer-generated images imager
shape
lewis91a Shape and Texture Generation by Neural Network Creation Algorithm imager
simple polygon
chazelle-91-ray Ray shooting in polygons using geodesic triangulations personal
simple polygons
dobkin88a An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon imager
simulated annealing
kirkpatrick-83-optimization Optimization by Simulated Annealing personal
kirkpatrick-84-optimization Optimization by Simulated Annealing: Quantitative Studies personal
doyle-88-classification Classification by ordering a (sparse) matrix: a ``simulated annealing'' approach personal
glover-94-tabu Tabu Search Fundamentals and Uses personal
bennage-95-single Single and Multiobjective Structural Optimization in Discrete-Continuous Variables Using Simulated Annealing personal
SNNS
zell-92-snns SNNS Stuttgart Neural Net Simulator personal
soft objects
Wyvill:1987:STSa Solid Texturing of Soft Objects siggraph
software development
sukonick-80-method Method for Dynamically Viewing Image Elements Stored in a Random Access Memory Array personal
lee-83-exception Exception Handling in C Programs personal
cannon-83-indian Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX personal
lewis-84-automatic Automatic Production of Documentation and Header Filesfrom C Source Code personal
kernighan-84-unix The Unix System and Software Reusability personal
parnas-86-rational A Rational Design Process: How and Why to Fake It personal
hastings-92-purify Purify: Fast Detection of Memory Leaks and Access Errors personal
software patents
sukonick-80-method Method for Dynamically Viewing Image Elements Stored in a Random Access Memory Array personal
Software support
Scheifler:1986:XWS The {X} Window System siggraph
sofware development
evans-96-mipsspro MIPSpro Compiling and Performance Tuning Guide personal
solid modeling
dobkin88a An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon imager
muus-95-understanding personal
solid modelling
dobkin88a An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon imager
solid texture
buchanan91b The Filtering of 3d Textures imager
source coding
calderbank-96-wavelet Wavelet Transforms That Map Integers to Integers personal
Southwell algorithm
gortler-93-radiosity Radiosity and Relaxation Methods personal
sparse data reconstruction
lozanoperez-84-recognition Recognition and Localization of Overlapping Parts from Sparse Data personal
sparse matrices
akhras-76-automatic An Automatic Node Relabelling Scheme for Minimizing a Matrix of Network Bandwidth personal
fiduccia-82-linear A Linear-Time Heuristic for Improving Network Partitions personal
armstrong-85-near Near-Minimal Matrix Profiles and Wavefronts for Testing Nodal Resequencing Algorithms personal
akhras-87-letter Letter on ``A New Node Renumbering Algorithm for Bandwidth Reduction'' personal
leiserson-87-orderings Orderings for Parallel Sparse Symmetric Factorization personal
duff-88-users Users' Guide for the Harwell-Boeing Sparse Matrix Collection personal
sloan-89-direct A Direct Comparison of Three Algorithms for Reducing Profile and Wavefront personal
everstine-79-reduction A Comparison of Three Resequencing Algorithms for the Reduction of Matrix Profile and Wavefront personal
paulino-94-new A New Algorithm for Finding a Pseudoperipheral Vertex or the Endpoints of a Pseudodiameter in a Graph personal
paulino-94-nodeI Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part I -- General Concepts and Algorithm personal
paulino-94-nodeII Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part II -- Implementation and Numerical Results personal
menezes-94-profile Profile and Wavefront Reduction of Large Sparse Matrices Based on Spectral Properties of a Graph personal
spatial subdivision
gargantini82a An effective way to represent quadtrees imager
schrack-92-finding Finding Neighbors of Equal Size in Linear Quadtrees and Octrees in Constant Time personal
chamberlain-96-fast Fast Rendering of Complex Environments Using a Spatial Hierarchy personal
sphere
kottwitz-91-densest The Densest Packing of Equal Circles on a Sphere personal
spline surfaces
Campagna:1997:RTO Ray tracing of spline surfaces: B{\'{e}}zier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results personal
Standardization
Scheifler:1986:XWS The {X} Window System siggraph
starshaped sets
li-91-starshaped Starshaped Sets, Distance Functions, and Star Hulls personal
STDWIN
rossum-88-stdwin STDWIN -- A Standard Window System Interface personal
stereo display
hodges92a Tutorial: Time-multiplexed stereoscopic computer graphics imager
stereoscopic display
deering92a High resolution virtual reality imager
Stoke's theorem
DiLaura:1994:NDR Non-Diffuse Radiative Transfer {I}: Planar Area Sources and Point Receivers siggraph
dilaura-94-NDRT2 Non-Diffuse Radiative Transfer, 2: Planar Area Sources and Receivers personal
subdivision
kobbelt-XX-constructing Constructing Variationally Optimal Curves Through Subdivision personal
Supercard
fritz-94-multimedia Multimedia Authoring Systems personal
surface
koenderink-96-bidirectional Bidirectional Reflection Distribution Function Expressedin Terms of Surface Scattering Modes personal
surface rendering
Campagna:1997:RTO Ray tracing of spline surfaces: B{\'{e}}zier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results personal
survey paper
gs-rccda-88 Ruler, compass and computer: the design and analysis of geometric algorithms geom
symbolic mathematics
anon-XX-new New features that have been added to Maple for version V personal
james-80-monte Monte Carlo theory and practice personal
char-88-maple Maple Reference Manual personal
forsman-92-short A Short Maple Primer personal
riel-95-maple Maple Startup Files personal
monagan-94-programming Programming in Maple: The Basics personal
madore-94-some Some Maple Questions and Answers personal
mohseni-95-maple Maple in Action personal
Tcl
osterhout-90-tcl Tcl: An Embeddable Command Language personal
osterhout-91-x11 An X11 Toolkit Based on the Tcl Language personal
Terminal management
Scheifler:1986:XWS The {X} Window System siggraph
terminology
ieee-92-ieee IEEE Standard Glossary of Computer Graphics Terminology personal
texture
lewis91a Shape and Texture Generation by Neural Network Creation Algorithm imager
heckbert91b Simulating global illumination using adaptive meshing imager
texture table
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
textures
Wyvill:1987:STSa Solid Texturing of Soft Objects siggraph
buchanan91b The Filtering of 3d Textures imager
wanger92b Perceiving spatial relationships in computer-generated images imager
Tk
osterhout-91-x11 An X11 Toolkit Based on the Tcl Language personal
tracings
guibas83a A kinetic framework for computational geometry imager
transforms
kobbelt-XX-constructing Constructing Variationally Optimal Curves Through Subdivision personal
transparent models
neumann89a Photosimulation: interreflection with arbitrary reflectance models and illumination imager
triangulation
karasick91a Efficient Delaunay triangulation using rational arithmetic imager
UNIX
kernighan-84-unix The Unix System and Software Reusability personal
user interface
toole-XX-xtici Xtici: A Device Independent Color Editor For the X Window System personal
hanrahan-84-homogeneous A Homogeneous Geometry Calculator personal
csinger-92-psychology The Psychology of Visualization personal
User/machine systems
Scheifler:1986:XWS The {X} Window System siggraph
variance reduction
veach-XX-optimally Optimally Combining Sampling Techniques for Monte CarloRendering personal
virtual reality
lanier-91-applications Panel: Applications of Virtual Reality: Reports from the Field personal
deering92a High resolution virtual reality imager
Virtual terminals
Scheifler:1986:XWS The {X} Window System siggraph
vision
hubel-XX-brain Brain Mechanisms of Vision personal
visualization
csinger-92-psychology The Psychology of Visualization personal
visualization system
harrison-96-visualizing Visualizing the Reachable State-Space of the Toggle Flip-Flop personal
VLSI)
hwang-82-partitioned Partitioned Matrix Algorithms for VLSI Arithmetic Systems personal
volume rendering
fournier-94-short Short Note on Volume Rendering personal
volumetric data
fournier-94-short Short Note on Volume Rendering personal
Voronoi diagram
gs-rccda-88 Ruler, compass and computer: the design and analysis of geometric algorithms geom
Walsh functions
beauchamp-84-applications Applications of Walsh and Related Functions personal
wavelet
chao-XX-approach An Approach to Fast Integer Reversible Wavelet Transforms for Image Compression personal
daubechies-96-factoring Factoring Wavelet Transforms Into Lifting Steps personal
calderbank-96-wavelet Wavelet Transforms That Map Integers to Integers personal
wavelets
gootman-XX-elementary Elementary Wavelets personal
strang-86-creating Creating and Comparing Wavelets personal
adelson-87-orthogonal Orthogonal Pyramid Transforms for Image Coding personal
mallat-89-theory A Theory for Multiresolution Signal Decomposition: The Wavelet Representation personal
strang-89-wavelets Wavelets and Dilation Equations: A Brief Introduction personal
chui-91-overview An Overview of Wavelets personal
beylkin-91-fast Fast Wavelet Transforms and Numerical Algorithms {I} personal
devore-91-wavelets Wavelets personal
Beylkin-91-wavelets Wavelets, Multiresolution Analysis and Fast NumericalAlgorithms personal
mallat-92-characterization Characterization of Signals from Multiscale Edges personal
beylkin-92-representation On the Representation of Operators in Bases of Compactly Supported Wavelets personal
reissell-93-multiresolution Multiresolution Geometric Algorithms Using Wavelets I: Representation for Parametric Curves and Surfaces personal
majid-93-xwpl The Xwpl system Reference Manual personal
beylkin-93-wavelets Wavelets and Fast Numerical Algorithms personal
cohen-93-wavelets Wavelets on the Interval and Fast Wavelet Transforms personal
sweldens-94-asymptotic Asymptotic error expansion of wavelet approximations of smooth functions II personal
rubin-94-continuous Continuous Wavelet Transforms on a Sphere personal
quak-94-decomposition Decomposition and Reconstruction Algorithms for Spline Wavelets on a Bounded Interval personal
christensen-94-global Global Illumination of Glossy Environments using Wavelets and Importance personal
kwong-94-matlab MATLAB Implementation of W-Matrix Multiresolution Analyses personal
reissell-94-multiresolution Multiresolution and Wavelets personal
donoho-94-minimum On Minimum Entropy Segmentation personal
restrepo-94-periodized Periodized Daubechies Wavelets personal
sweldens-94-quadrature Quadrature Formulae and Asymptotic Error Expansions for Wavelet Approximations of Smooth Functions personal
reissell-94-slides SIGGRAPH '94 Wavelet Course Presentation personal
chen-94-vector Vector Space Framework for Unification of One- and Multibank Filter Bank Theory personal
kwong-94-wmatrices W-Matrices, Nonorthogonal Multiresolution Analysis, and Finite Signals of Arbitrary Length personal
Schroder:1994:WMR Wavelet Methods for Radiance Computations siggraph
Christensen:1994:WR Wavelet Radiance siggraph
taswell-94-wavelet Wavelet Transform Algorithms for Finite-Duration Discrete-Time Signals personal
christensen-95-clustering Clustering for Glossy Global Illumination personal
christensen-95-hierarchical Hierarchical Techniques for Glossy Global Illumination personal
schroeder-95-spherical Spherical Wavelets: Efficiently Representing Functions on the Sphere personal
sweldens-95-LSCSGW The Lifting Scheme: A Construction of Second Generation Wavelets personal
sweldens-95-LSNPBWC The Lifting Scheme: A New Philosophy in Biorthogonal Wavelet Construction personal
jensen-96-global Global Illumination using Photon Maps personal
sweldens-96-WLS5MT Wavelets and the Lifting Scheme: A 5 Minute Tour personal
sweldens-96-wavelets Wavelets: What Next? personal
Window managers
Scheifler:1986:XWS The {X} Window System siggraph
Window systems
Scheifler:1986:XWS The {X} Window System siggraph
wrinkled surface
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
Max:1988:HMS Horizon mapping: shadows for bump-mapped surfaces siggraph
X Window System
toole-XX-xtici Xtici: A Device Independent Color Editor For the X Window System personal
X Windows
osterhout-91-x11 An X11 Toolkit Based on the Tcl Language personal
Xwpl
majid-93-xwpl The Xwpl system Reference Manual personal