Adelson, Edward H. |
adelson-87-orthogonal |
Orthogonal Pyramid Transforms for Image Coding |
personal |
Akeley, Kurt |
segal-93-opengl |
The OpenGl Graphics System |
personal |
Akhras, G. |
akhras-76-automatic |
An Automatic Node Relabelling Scheme for Minimizing a Matrix of Network Bandwidth |
personal |
akhras-87-letter |
Letter on ``A New Node Renumbering Algorithm for Bandwidth Reduction'' |
personal |
Allman, Eric P. |
allman-XX-writing |
Writing Papers with Nroff Using -me |
personal |
Amanatides, John |
amanatides-90-optik |
Optik User's Manual |
personal |
Anonymous |
anon-XX-khoros |
Khoros: A Common Environment for Software Exchange and Development |
personal |
anon-94-khoros |
Khoros: The Buildable Software |
personal |
Armstrong, Bruce |
armstrong-85-near |
Near-Minimal Matrix Profiles and Wavefronts for Testing Nodal Resequencing Algorithms |
personal |
Arnaldi, Bruno |
Arnaldi:1991:DEV |
On the division of environments by virtual walls for radiosity computation |
siggraph |
Ascher, Uri |
ascher-91-multigrid |
A Multigrid Method for Shape from Shading |
personal |
ascher-91-stability |
Stability of Computational Methods for Constrained Dynamics Systems |
personal |
Barber, C. B. |
bdh-qach-93 |
The {Quickhull} algorithm for convex hull |
geom |
Barnard, Doug |
fritz-94-multimedia |
Multimedia Authoring Systems |
personal |
Beauchamp, K. G. |
beauchamp-84-applications |
Applications of Walsh and Related Functions |
personal |
Bennage, W. A. |
bennage-95-single |
Single and Multiobjective Structural Optimization in Discrete-Continuous Variables Using Simulated Annealing |
personal |
Bentley, Jon |
bentley-87-PP:ASB |
Programming Pearls: A Sample of Brilliance |
personal |
Bergland, G. D. |
bergland-69-guided |
A guided tour of the fast Fourier transform |
personal |
Berners-Lee, T. |
berners-lee-95-hypertext |
Hypertext Markup Language - 2.0 |
personal |
Beylkin, G. |
beylkin-91-fast |
Fast Wavelet Transforms and Numerical Algorithms {I} |
personal |
Beylkin-91-wavelets |
Wavelets, Multiresolution Analysis and Fast NumericalAlgorithms |
personal |
beylkin-92-representation |
On the Representation of Operators in Bases of Compactly Supported Wavelets |
personal |
beylkin-93-wavelets |
Wavelets and Fast Numerical Algorithms |
personal |
Blinn, James F. |
blinn77b |
Models of Light Reflection For Computer Synthesized Pictures |
imager |
Bloomenthal, Jules |
bloomenthal88a |
Polygonization of implicit surfaces |
imager |
bloomenthal-94-HC |
Homogeneous coordinates |
personal |
Bouatouch, Kadi |
Pattanaik:1994:HWA |
Haar Wavelet: A Solution to Global Illumination with General Surface Properties |
personal |
Pattanaik:1994:HWS |
Haar Wavelet: {A} Solution to Global Illumination with General Surface Properties |
siggraph |
Brady, Michael |
connell-87-generating |
Generating and Generalizing Models of Visual Objects |
personal |
Brandt, Achi |
brandt-91-multilevel |
Multilevel computations of integral transforms and particle interactions with oscillatory kernels |
personal |
Brown, M. D. |
Demos:1984:DSS |
Digital Scene Simulation: the Synergy of Computer Technology and Human Creativity |
siggraph |
Brown, Marc H. |
brown-92-animation |
Animation of Geometric Algorithms: A Video Review |
personal |
sarkar-92-graphical |
Graphical Fisheye Views of Graphs |
personal |
Brown, Robert L. |
brown-92-iris |
IRIS Explorer 2.0 Beta |
personal |
Bruderlin, Armin |
bruderlin-95-motion |
Motion Signal Processing |
personal |
Buchanan, John |
amanatides-90-optik |
Optik User's Manual |
personal |
buchanan91b |
The Filtering of 3d Textures |
imager |
Bush, Vannevar |
bush-47-we |
As We May Think |
personal |
Butler, Lee A. |
muuss-XX-combinatorial |
Combinatorial Solid Geometry, Boundary Representations, and Non-Manifold Geometry |
personal |
Calderbank, A.R. |
calderbank-96-wavelet |
Wavelet Transforms That Map Integers to Integers |
personal |
Camargo, Francisco A. |
camargo-90-learning |
Learning Algorithms in Neural Networks |
personal |
Camp, Drew van |
camp-93-users |
A Users Guide for the Xerion Neural Network Simulator |
personal |
Campagna, Swen |
Campagna:1997:RTO |
Ray tracing of spline surfaces: B{\'{e}}zier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results |
personal |
Cannon, L. W. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Carlisle, D. P. |
carlisle-94-packages |
Packages in the `graphics' bundle |
personal |
Carter, Paul M. |
ascher-91-multigrid |
A Multigrid Method for Shape from Shading |
personal |
Caudill, Maureen |
caudill-90-neural |
Neural Networks Primer |
personal |
Caulfield, H. John |
fiesler-XX-neural |
Neural Network Formalization |
personal |
Chamberlain, Bradford |
chamberlain-96-fast |
Fast Rendering of Complex Environments Using a Spatial Hierarchy |
personal |
Chao, Hongyang |
chao-XX-approach |
An Approach to Fast Integer Reversible Wavelet Transforms for Image Compression |
personal |
Chapman, David |
chapman-88-how |
How to do Research at the MIT AI Lab |
personal |
Char, B. W. |
char-88-maple |
Maple Reference Manual |
personal |
Chazelle, B. |
cgl-pgd-85 |
The power of geometric duality |
geom |
Chazelle, Bernard |
chazelle-91-ray |
Ray shooting in polygons using geodesic triangulations |
personal |
Chee, C. K. |
fournier89b |
FIAT LUX: Light Driven Global Illumination |
imager |
Chen, J. |
Chen:1988:PTO |
Predictor-corrector type of intersection algorithm for C2 parametric surfaces |
personal |
Chen, Tsuhan |
chen-94-vector |
Vector Space Framework for Unification of One- and Multibank Filter Bank Theory |
personal |
Cheng, Yeng-Heng |
hwang-82-partitioned |
Partitioned Matrix Algorithms for VLSI Arithmetic Systems |
personal |
Chenney, Stephen |
chenney-XX-sced-elk |
Sced-Elk Command Line Interface User's Guide |
personal |
Christensen, Per H. |
Christensen:1994:WR |
Wavelet Radiance |
siggraph |
Christensen, Per Henrick |
christensen-94-global |
Global Illumination of Glossy Environments using Wavelets and Importance |
personal |
Christensen, Per Henrik |
christensen-95-clustering |
Clustering for Glossy Global Illumination |
personal |
christensen-95-hierarchical |
Hierarchical Techniques for Glossy Global Illumination |
personal |
Chua, Leon O. |
parker-87-chaos |
Chaos: A Tutorial for Engineers |
personal |
Chui, Charles K. |
chui-91-overview |
An Overview of Wavelets |
personal |
Clarke, F. J. J. |
clarke-85-helmholtz |
Helmholtz Reciprocity: its validity and application to reflectometry |
personal |
Clements, Paul C. |
parnas-86-rational |
A Rational Design Process: How and Why to Fake It |
personal |
Cochran, William T. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Cohen, Albert |
cohen-93-wavelets |
Wavelets on the Interval and Fast Wavelet Transforms |
personal |
Cohen, Michael F. |
gortler-93-radiosity |
Radiosity and Relaxation Methods |
personal |
Coifman, Ronald R. |
beylkin-91-fast |
Fast Wavelet Transforms and Numerical Algorithms {I} |
personal |
majid-93-xwpl |
The Xwpl system Reference Manual |
personal |
Collins, Steven |
collins-94-adaptive |
Adaptive Splatting for Specular to Diffuse Light Transport |
personal |
collins-94-rendering |
Rendering Crystal Glass |
personal |
Connell, Johnathan H. |
connell-87-generating |
Generating and Generalizing Models of Visual Objects |
personal |
Connolly, D. |
berners-lee-95-hypertext |
Hypertext Markup Language - 2.0 |
personal |
Cooley, James W. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Coppersmith, Don |
coppersmith-94-approximate |
An Approximate Fourier Transform Useful in Quantum Factoring |
personal |
Craighill, Nancy |
craighill-91-object |
Panel: Object-Oriented Graphics |
personal |
Crawford, Dick |
liaw-94-gnuplot |
gnuplot 3.5 User's Guide |
personal |
Crow, Frank |
crow-91-computer |
Panel: Computer Graphics: More Unsolved Problems |
personal |
Csinger, Andrew |
csinger-92-psychology |
The Psychology of Visualization |
personal |
Daubechies, Ingrid |
cohen-93-wavelets |
Wavelets on the Interval and Fast Wavelet Transforms |
personal |
daubechies-96-factoring |
Factoring Wavelet Transforms Into Lifting Steps |
personal |
calderbank-96-wavelet |
Wavelet Transforms That Map Integers to Integers |
personal |
Davidson, Gustav |
davidson-67-dictionary |
A Dictionary of Angels |
personal |
Davies, Paul |
davies-87-particle |
Particle Physics for Everybody |
personal |
DeRose, Tony |
christensen-94-global |
Global Illumination of Glossy Environments using Wavelets and Importance |
personal |
chamberlain-96-fast |
Fast Rendering of Complex Environments Using a Spatial Hierarchy |
personal |
DeRose, Tony D. |
Christensen:1994:WR |
Wavelet Radiance |
siggraph |
DeVore, Ronald A. |
devore-91-wavelets |
Wavelets |
personal |
Deering, Michael |
deering92a |
High resolution virtual reality |
imager |
Demmel, J.W. |
demmel-92-trading |
Trading off Parallelism and Numerical Stability |
personal |
Demos, G. |
Demos:1984:DSS |
Digital Scene Simulation: the Synergy of Computer Technology and Human Creativity |
siggraph |
Denber, Michael |
denber-91-intellectual |
Panel: Intellectual Property Rights |
personal |
Dhingra, A. K. |
bennage-95-single |
Single and Multiobjective Structural Optimization in Discrete-Continuous Variables Using Simulated Annealing |
personal |
DiLaura, David L. |
DiLaura:1994:NDR |
Non-Diffuse Radiative Transfer {I}: Planar Area Sources and Point Receivers |
siggraph |
dilaura-94-NDRT2 |
Non-Diffuse Radiative Transfer, 2: Planar Area Sources and Receivers |
personal |
Dobkin, D. P. |
bdh-qach-93 |
The {Quickhull} algorithm for convex hull |
geom |
Dobkin, David |
dobkin88a |
An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon |
imager |
Donoho, David L. |
donoho-94-minimum |
On Minimum Entropy Segmentation |
personal |
Donohoe, Gregory W. |
donohoe-94-image |
Image Processing with Khoros |
personal |
Doorn,, Jan J. Koenderink, Andrea J. van |
koenderink-96-bidirectional |
Bidirectional Reflection Distribution Function Expressedin Terms of Surface Scattering Modes |
personal |
Doyle, John |
doyle-88-classification |
Classification by ordering a (sparse) matrix: a ``simulated annealing'' approach |
personal |
Drakos, Nikos |
drakos-93-latex |
The LaTeX to HTML Translator |
personal |
Duff, Iain S. |
duff-88-users |
Users' Guide for the Harwell-Boeing Sparse Matrix Collection |
personal |
Dutre, Philip |
dutre-96-mathematical |
Mathematical Frameworks and Monte Carlo Algorithms forGlobal Illumination in Computer Graphics |
personal |
Edelman, Shimon |
edelman-90-bringing |
Bringing the Grandmother back into the picture: a memory-based view of object recognition |
personal |
Edelsbrunner, Herbert |
chazelle-91-ray |
Ray shooting in polygons using geodesic triangulations |
personal |
Egger, Olivier |
egger-95-subband |
Subband Coding of Images Using Asymmetrical Filter Banks |
personal |
Elliott, R. A. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Elvins, T. Todd |
elvins-91-scientific |
Panel: Scientific Visualization on Advanced Architectures |
personal |
Evans, Arther |
evans-96-mipsspro |
MIPSpro Compiling and Performance Tuning Guide |
personal |
Everstine, Gordon C. |
everstine-79-reduction |
A Comparison of Three Resequencing Algorithms for the Reduction of Matrix Profile and Wavefront |
personal |
Fahlman, Scott E. |
fahlman-90-cascade |
The Cascade-Correlation Learning Architecture |
personal |
Favin, David L. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Feiner, Steven |
crow-91-computer |
Panel: Computer Graphics: More Unsolved Problems |
personal |
Ferguson, Wendy |
evans-96-mipsspro |
MIPSpro Compiling and Performance Tuning Guide |
personal |
Ferwerda, James A. |
wanger92b |
Perceiving spatial relationships in computer-generated images |
imager |
Fiduccia, C. M. |
fiduccia-82-linear |
A Linear-Time Heuristic for Improving Network Partitions |
personal |
Fiesler, Emile |
fiesler-XX-neural |
Neural Network Formalization |
personal |
Fisher, Paul |
chao-XX-approach |
An Approach to Fast Integer Reversible Wavelet Transforms for Image Compression |
personal |
Fiume, E. |
fournier89b |
FIAT LUX: Light Driven Global Illumination |
imager |
Flanagan, Elizabeth |
stroustrop-92-moving |
Moving from C to C++ |
personal |
Floyd, Bob |
bentley-87-PP:ASB |
Programming Pearls: A Sample of Brilliance |
personal |
Forsman, Krister |
forsman-92-short |
A Short Maple Primer |
personal |
Fournier, A. |
fournier89b |
FIAT LUX: Light Driven Global Illumination |
imager |
Fournier, Alain |
fournier-94-parametric |
Parametric Curves & Surfaces |
personal |
fournier-94-short |
Short Note on Volume Rendering |
personal |
Frenzel, James E. |
frenzel-93-genetic |
Genetic Algorithms |
personal |
Fritz, Mark |
fritz-94-multimedia |
Multimedia Authoring Systems |
personal |
Fua, Pascal |
fua-91-parallel |
A Parallel Stereo Algorithm the Produces Dense Depth Maps and Preserves Image Features |
personal |
Gargantini, I. |
gargantini82a |
An effective way to represent quadtrees |
imager |
Gatass, Marcelo |
paulino-94-new |
A New Algorithm for Finding a Pseudoperipheral Vertex or the Endpoints of a Pseudodiameter in a Graph |
personal |
paulino-94-nodeI |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part I -- General Concepts and Algorithm |
personal |
paulino-94-nodeII |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part II -- Implementation and Numerical Results |
personal |
menezes-94-profile |
Profile and Wavefront Reduction of Large Sparse Matrices Based on Spectral Properties of a Graph |
personal |
Geddes, K. O. |
char-88-maple |
Maple Reference Manual |
personal |
Gelatt, Jr., C. D. |
kirkpatrick-83-optimization |
Optimization by Simulated Annealing |
personal |
Gerovac, Branko J. |
gerovac-91-hdtv |
Panel: HDTV I \& II: Technologies and Directions |
personal |
Gettys, Jim |
Scheifler:1986:XWS |
The {X} Window System |
siggraph |
Gibbs, J. Willard |
gibbs-84-elements |
Elements of Vector Analysis |
personal |
Ginsberg, I.W. |
nicodemus77a |
Geometrical Considerations and Nomenclature for Reflectance |
imager |
Glass, Graham |
jenkins-96-java |
Java Generic Library |
personal |
Glover, Fred C. |
glover-94-tabu |
Tabu Search Fundamentals and Uses |
personal |
Glushko, Robert |
glushko-94-seven |
Seven Ways Hypertext Projects Fail |
personal |
Goad, Chris |
goad-83-special |
Special Purpose Automatic Programming for 3D Model-Based Vision |
personal |
Gonnet, G. H. |
char-88-maple |
Maple Reference Manual |
personal |
Gootman, Elliott C. |
gootman-XX-elementary |
Elementary Wavelets |
personal |
Gortler, Steven |
gortler-93-radiosity |
Radiosity and Relaxation Methods |
personal |
Gosling, James |
gosling-95-JLE |
The Java Language Environment |
personal |
Gray, M. H. |
woodham87a |
Analytic Method for Radiometric Correction of Satellite Multispectral Scanner Data |
imager |
Grebogi, Celso |
grebogi-87-chaos |
Chaos, Strange Attractors, and Fractal Basin Boundaries in Nonlinear Dynamics |
personal |
Greenberg, Donald P. |
wanger92b |
Perceiving spatial relationships in computer-generated images |
imager |
Grigni, Michelangelo |
chazelle-91-ray |
Ray shooting in polygons using geodesic triangulations |
personal |
Grimes, Roger G. |
duff-88-users |
Users' Guide for the Harwell-Boeing Sparse Matrix Collection |
personal |
Grimson, W. Eric L. |
lozanoperez-84-recognition |
Recognition and Localization of Overlapping Parts from Sparse Data |
personal |
Gritz, Larry |
gritz-94-renderman |
RenderMan for Poets |
personal |
Gritz, Larry I. |
gritz-95-blue |
Blue Moon Rendering Tools: User Guide |
personal |
Guibas, L. J. |
cgl-pgd-85 |
The power of geometric duality |
geom |
gs-rccda-88 |
Ruler, compass and computer: the design and analysis of geometric algorithms |
geom |
guibas-89-epsilon |
Epsilon Geometry: Building Robust Algorithms from Imprecise Computations |
personal |
Guibas, Leo |
guibas83a |
A kinetic framework for computational geometry |
imager |
guibas-90-constructing |
Constructing Strongly Convex Approximate Hulls with Inaccurate Primitives |
personal |
chazelle-91-ray |
Ray shooting in polygons using geodesic triangulations |
personal |
Guibas, Leonidas |
dobkin88a |
An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon |
imager |
Gutta, Srivinas V. R. |
srivinas-93-genetic |
Genetic Algorithms |
personal |
H\"{u}bner, Raff |
zell-92-snns |
SNNS Stuttgart Neural Net Simulator |
personal |
Hammerstrom, Dan |
hammerstrom-93-neural |
Neural Networks at Work |
personal |
Hanan, Jim |
hanan-90-pfg |
PFG Version 1.0 User's Manual |
personal |
Hanrahan, Pat |
hanrahan-84-homogeneous |
A Homogeneous Geometry Calculator |
personal |
schroeder-93-closed |
A Closed Form Expression for the Form Factor between Two Polygons |
personal |
hanrahan-93-how |
How to Solve It? The Scientific Basis of Rendering |
personal |
Schroder:1994:WMR |
Wavelet Methods for Radiance Computations |
siggraph |
levoy-96-light |
Light Field Rendering |
personal |
Harris, C. G. |
harris-88-3d |
3D positional integration from image sequences |
personal |
Harrison, Jason |
harrison-96-visualizing |
Visualizing the Reachable State-Space of the Toggle Flip-Flop |
personal |
Hartman, Jed |
evans-96-mipsspro |
MIPSpro Compiling and Performance Tuning Guide |
personal |
Hastings, Reed |
hastings-92-purify |
Purify: Fast Detection of Memory Leaks and Access Errors |
personal |
Heath,, James W. Demmel, Michael T. |
demmel-93-parallel |
Parallel Numerical Linear Algebra |
personal |
Heckbert, Paul S. |
heckbert91b |
Simulating global illumination using adaptive meshing |
imager |
Helms, Howard D. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Hershberger, John |
dobkin88a |
An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon |
imager |
chazelle-91-ray |
Ray shooting in polygons using geodesic triangulations |
personal |
brown-92-animation |
Animation of Geometric Algorithms: A Video Review |
personal |
Hildreth, Ellen C. |
hildreth-88-computational |
The Computational Study of Vision |
personal |
Hingorani, Rajesh |
adelson-87-orthogonal |
Orthogonal Pyramid Transforms for Image Coding |
personal |
Hinton, Geoffrey E. |
hinton-92-how |
How Neural Networks Learn from Experience |
personal |
nowlan-92-simplifying |
Simplifying Neural Networks by Soft Weight-Sharing |
personal |
Hodges, Larry F. |
hodges92a |
Tutorial: Time-multiplexed stereoscopic computer graphics |
imager |
Horn, B.K.P. |
horn81a |
Hill shading and the reflectance map |
imager |
Houle, Caroline |
amanatides-90-optik |
Optik User's Manual |
personal |
Hsia, J.J. |
nicodemus77a |
Geometrical Considerations and Nomenclature for Reflectance |
imager |
Hubel, David H. |
hubel-XX-brain |
Brain Mechanisms of Vision |
personal |
Huhdanpaa, H. |
bdh-qach-93 |
The {Quickhull} algorithm for convex hull |
geom |
Hwang, Kai |
hwang-82-partitioned |
Partitioned Matrix Algorithms for VLSI Arithmetic Systems |
personal |
Hyna, Irene |
oetiker-94-not |
A not very Short Introduction to LaTeX 2e |
personal |
Ikeuchi, Katsushi |
nayar-91-surface |
Surface Reflection: Physical and Geometrical Perspectives |
personal |
James, F. |
james-80-monte |
Monte Carlo theory and practice |
personal |
Jensen, Henrik Wann |
jensen-96-global |
Global Illumination using Photon Maps |
personal |
Johnson, Margaret L. |
johnson-93-perceptron |
Perceptron |
personal |
Joyce, Bob |
hastings-92-purify |
Purify: Fast Detection of Memory Leaks and Access Errors |
personal |
Kaenel, Reginald A. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Kanade, Takeo |
nayar-91-surface |
Surface Reflection: Physical and Geometrical Perspectives |
personal |
Karasick, Michael |
karasick91a |
Efficient Delaunay triangulation using rational arithmetic |
imager |
Kernighan, B. W. |
kernighan-70-efficient |
An Efficient Heuristic Procedure for Partitioning Graphs |
personal |
Kernighan, Brian W. |
kernighan-84-unix |
The Unix System and Software Reusability |
personal |
Kirchhoff, L. W. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Kirkpatrick, S. |
kirkpatrick-83-optimization |
Optimization by Simulated Annealing |
personal |
kirkpatrick-84-optimization |
Optimization by Simulated Annealing: Quantitative Studies |
personal |
Knuth, Donald E. |
knuth-77-fast |
Fast Pattern Matching in Strings |
personal |
Kobbelt, Leif |
kobbelt-XX-constructing |
Constructing Variationally Optimal Curves Through Subdivision |
personal |
Kolb, Craig E. |
kolb-XX-adding |
Adding Primitives to Rayshade |
personal |
kolb-91-rayshade |
Rayshade User's Guide and Reference Manual |
personal |
kolb-92-rayshade |
Rayshade User's Guide and Reference Manual |
personal |
Korb, Thomas |
zell-92-snns |
SNNS Stuttgart Neural Net Simulator |
personal |
Kottwitz, D.A. |
kottwitz-91-densest |
The Densest Packing of Equal Circles on a Sphere |
personal |
Krishnan, Shankar |
Manocha:1997:APA |
Algebraic pruning: a fast technique for curve and surface intersection |
personal |
Kwong, Man Kam |
kwong-94-matlab |
MATLAB Implementation of W-Matrix Multiresolution Analyses |
personal |
kwong-94-wmatrices |
W-Matrices, Nonorthogonal Multiresolution Analysis, and Finite Signals of Arbitrary Length |
personal |
Lafortune, Eric |
lafortune-96-mathematical |
Mathematical Models and Monte Carlo Algorithms for Physically Based Rendering |
personal |
Lafortune, Peter Shirley, Helen Hu, Brian Smits, Eric P. |
Shirley:1997:APA |
A Practitioners' Assessment of Light Reflection Models |
personal |
Lang, William W. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Lanier, Jaron |
lanier-91-applications |
Panel: Applications of Virtual Reality: Reports from the Field |
personal |
Leaf, Gary K. |
restrepo-94-periodized |
Periodized Daubechies Wavelets |
personal |
Lebiere, Christian |
fahlman-90-cascade |
The Cascade-Correlation Learning Architecture |
personal |
Lederbuch,, Vaclav Skala, Pavel |
skala-XX-comparison |
A Comparison of O(1) and Cyrus-Beck Line ClippingAlgorithms in E2 and E3 |
personal |
Lee, D. T. |
cgl-pgd-85 |
The power of geometric duality |
geom |
Lee, P. A. |
lee-83-exception |
Exception Handling in C Programs |
personal |
Lee, T. K. |
woodham-85-photometric |
Photometric Method for Radiometric Correction of Multispectral Scanner Data |
personal |
Leemon, Sheldon |
fritz-94-multimedia |
Multimedia Authoring Systems |
personal |
Lehky, Sidney R. |
sejnowski-87-neural |
Neural Network Models of Visual Processing |
personal |
Leiserson, Charles E. |
leiserson-87-orderings |
Orderings for Parallel Sparse Symmetric Factorization |
personal |
Leler, Wm |
leler-91-documentation |
Documentation for the Beta Release of Bertrand 88 |
personal |
Levoy, Marc |
levoy-96-light |
Light Field Rendering |
personal |
Lewis, John G. |
leiserson-87-orderings |
Orderings for Parallel Sparse Symmetric Factorization |
personal |
duff-88-users |
Users' Guide for the Harwell-Boeing Sparse Matrix Collection |
personal |
Lewis, John P. |
lewis91a |
Shape and Texture Generation by Neural Network Creation Algorithm |
imager |
Lewis, Robert R. |
lewis-84-automatic |
Automatic Production of Documentation and Header Filesfrom C Source Code |
personal |
Li, Wei |
egger-95-subband |
Subband Coding of Images Using Asymmetrical Filter Banks |
personal |
Li, Ying |
li-91-starshaped |
Starshaped Sets, Distance Functions, and Star Hulls |
personal |
Li, Z. |
li-90-constructing |
Constructing Strongly Convex Hulls Using Exact or Rounded Arithmetic |
personal |
Liang, You-Dong |
xu90a |
Accelerated radiosity method for complex environments |
imager |
Liaw, Andy |
liaw-94-gnuplot |
gnuplot 3.5 User's Guide |
personal |
Lieber, Derek |
karasick91a |
Efficient Delaunay triangulation using rational arithmetic |
imager |
Liere, Robert van |
Liere:1991:DCR |
Divide and conquer radiosity |
siggraph |
Limperis, T. |
nicodemus77a |
Geometrical Considerations and Nomenclature for Reflectance |
imager |
Lin, S. |
kernighan-70-efficient |
An Efficient Heuristic Procedure for Partitioning Graphs |
personal |
Linton, Mark |
stroustrop-92-moving |
Moving from C to C++ |
personal |
Lippman, Richard P. |
lippman-87-introduction |
An Introduction to Computing with Neural Nets |
personal |
Lippman, Stan |
stroustrop-92-moving |
Moving from C to C++ |
personal |
Lischinski, Dani |
christensen-95-clustering |
Clustering for Glossy Global Illumination |
personal |
chamberlain-96-fast |
Fast Rendering of Complex Environments Using a Spatial Hierarchy |
personal |
Lowe, D. G. |
lowe87a |
Three-dimensional object recognition from single two-dimensional images |
imager |
lowe89a |
Organization of Smooth Image Curves at Multiple Scales |
imager |
Lozano-P\'{e}rez, Tom\'{a}s |
lozanoperez-84-recognition |
Recognition and Localization of Overlapping Parts from Sparse Data |
personal |
Lucier, Bradley J. |
devore-91-wavelets |
Wavelets |
personal |
Mache, Niels |
zell-92-snns |
SNNS Stuttgart Neural Net Simulator |
personal |
Madore, Blair F. |
madore-94-some |
Some Maple Questions and Answers |
personal |
Majid, Fazal |
majid-93-xwpl |
The Xwpl system Reference Manual |
personal |
Maling, Jr., George C. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Mallat, Stephane G. |
mallat-89-theory |
A Theory for Multiresolution Signal Decomposition: The Wavelet Representation |
personal |
mallat-92-characterization |
Characterization of Signals from Multiscale Edges |
personal |
Manocha, Dinesh |
Manocha:1997:APA |
Algebraic pruning: a fast technique for curve and surface intersection |
personal |
Mareda, John F. |
gerovac-91-hdtv |
Panel: HDTV I \& II: Technologies and Directions |
personal |
Martin, Andrew |
martin-91-simple |
A Simple Primal Algorithm for Intersecting 3-Polyhedra in Linear Time |
personal |
Massey, Bart |
packard-89-kalypso |
Kalypso Manual |
personal |
Mattheyses, R. M. |
fiduccia-82-linear |
A Linear-Time Heuristic for Improving Network Partitions |
personal |
Max, Nelson L. |
Max:1988:HMS |
Horizon mapping: shadows for bump-mapped surfaces |
siggraph |
Max:1988:HMS |
Horizon mapping: shadows for bump-mapped surfaces |
siggraph |
Mazzara, Maria |
sadiku-93-computing |
Computing with Neural Networks |
personal |
McGill, Kevin C. |
taswell-94-wavelet |
Wavelet Transform Algorithms for Finite-Duration Discrete-Time Signals |
personal |
McGilton, Henry |
gosling-95-JLE |
The Java Language Environment |
personal |
McManus, Joann M. Taylor, Gerald M. Murch, Paul A. |
taylor-88-tektronix |
Tektronix HVC: A Uniform Perceptual Color System for Display Users |
personal |
McPheeters, Craig |
Wyvill:1987:STSa |
Solid Texturing of Soft Objects |
siggraph |
Menezes, Ivan F. M. |
paulino-94-new |
A New Algorithm for Finding a Pseudoperipheral Vertex or the Endpoints of a Pseudodiameter in a Graph |
personal |
paulino-94-nodeI |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part I -- General Concepts and Algorithm |
personal |
paulino-94-nodeII |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part II -- Implementation and Numerical Results |
personal |
menezes-94-profile |
Profile and Wavefront Reduction of Large Sparse Matrices Based on Spectral Properties of a Graph |
personal |
Metropolis, Nicholas |
metropolis-53-equation |
Equation of State Calculations by Fast Computing Machines |
personal |
Milenkovic, V. |
li-90-constructing |
Constructing Strongly Convex Hulls Using Exact or Rounded Arithmetic |
personal |
Miller, J. H. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Milner, J. M. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Minnaert, M. |
minnaert-41-reciprocity |
The Reciprocity Principle in Lunar Photometry |
personal |
Mitchell, Don P. |
Mitchell:1990:TAP |
The Antialiasing Problem in Ray Tracing |
personal |
Mitenlinski, Vladimir |
mitenlinski-XX-small |
Small Islands |
personal |
Mitze, R. W. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Mohseni, Piroz |
mohseni-95-maple |
Maple in Action |
personal |
Monagan, Michael B. |
char-88-maple |
Maple Reference Manual |
personal |
monagan-94-programming |
Programming in Maple: The Basics |
personal |
Morris, James H. |
knuth-77-fast |
Fast Pattern Matching in Strings |
personal |
Mukherjee, Subrata |
paulino-94-new |
A New Algorithm for Finding a Pseudoperipheral Vertex or the Endpoints of a Pseudodiameter in a Graph |
personal |
paulino-94-nodeI |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part I -- General Concepts and Algorithm |
personal |
paulino-94-nodeII |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part II -- Implementation and Numerical Results |
personal |
menezes-94-profile |
Profile and Wavefront Reduction of Large Sparse Matrices Based on Spectral Properties of a Graph |
personal |
Muuss, Michael John |
muuss-XX-combinatorial |
Combinatorial Solid Geometry, Boundary Representations, and Non-Manifold Geometry |
personal |
muus-95-understanding |
|
personal |
N., Ramakrishna |
srivinas-93-genetic |
Genetic Algorithms |
personal |
Nackman, Lee R. |
karasick91a |
Efficient Delaunay triangulation using rational arithmetic |
imager |
Nayar, Shree K. |
nayar-91-surface |
Surface Reflection: Physical and Geometrical Perspectives |
personal |
Neider, Jackie |
evans-96-mipsspro |
MIPSpro Compiling and Performance Tuning Guide |
personal |
Nelson, David E. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Neumann, Attila |
neumann89a |
Photosimulation: interreflection with arbitrary reflectance models and illumination |
imager |
Neumann, E1szlo |
neumann-XX-new |
New Efficient Algorithms with Positive Definite RadiosityMatrix |
personal |
Neumann, Laszlo |
neumann89a |
Photosimulation: interreflection with arbitrary reflectance models and illumination |
imager |
Ng, W. S. |
sloan-89-direct |
A Direct Comparison of Three Algorithms for Reducing Profile and Wavefront |
personal |
Nicodemus, F.E. |
nicodemus77a |
Geometrical Considerations and Nomenclature for Reflectance |
imager |
Nishita, T. |
Sederberg:1990:CIU |
Curve intersection using {B\'ezier} clipping |
siggraph |
Sederberg:1990:CIU |
Curve intersection using {B\'ezier} clipping |
siggraph |
Nonno, Linda |
lanier-91-applications |
Panel: Applications of Virtual Reality: Reports from the Field |
personal |
Nowlan, Steven J. |
nowlan-92-simplifying |
Simplifying Neural Networks by Soft Weight-Sharing |
personal |
Oetiker, Tobias |
oetiker-94-not |
A not very Short Introduction to LaTeX 2e |
personal |
Ott, Edward |
grebogi-87-chaos |
Chaos, Strange Attractors, and Fractal Basin Boundaries in Nonlinear Dynamics |
personal |
Ouellette, M. |
fournier89b |
FIAT LUX: Light Driven Global Illumination |
imager |
Ousterhout, John K. |
osterhout-90-tcl |
Tcl: An Embeddable Command Language |
personal |
osterhout-91-x11 |
An X11 Toolkit Based on the Tcl Language |
personal |
Overmars, Mark H. |
overmars-92-forms |
Forms Library: A Graphical User Interface Toolkit for Silicon Graphics Workstations |
personal |
Ozsoy, T. |
Chen:1988:PTO |
Predictor-corrector type of intersection algorithm for C2 parametric surfaces |
personal |
Packard, Keith |
packard-89-kalypso |
Kalypso Manual |
personal |
Papadopoulos, G.A. Geist, J.A. Kohl, P.M. |
geist-96-PVM |
PVM and MPI: A Comparison of Features |
personal |
Parker, Thomas S. |
parker-87-chaos |
Chaos: A Tutorial for Engineers |
personal |
Parnas, David Lorge |
parnas-86-rational |
A Rational Design Process: How and Why to Fake It |
personal |
Parry, D. J. |
clarke-85-helmholtz |
Helmholtz Reciprocity: its validity and application to reflectometry |
personal |
Partl, Hubert |
oetiker-94-not |
A not very Short Introduction to LaTeX 2e |
personal |
Pattanaik, S. N. |
pattanaik-91-rad |
Rad: The Radiosity Package |
personal |
Pattanaik, S.N. |
pattanaik93a |
Computational Methods for Global Illumination and Visualisation of Complex 3D Environments |
imager |
Pattanaik, Sumanta N. |
Pattanaik:1994:HWA |
Haar Wavelet: A Solution to Global Illumination with General Surface Properties |
personal |
Pattanaik:1994:HWS |
Haar Wavelet: {A} Solution to Global Illumination with General Surface Properties |
siggraph |
Paulino, Glaucio H. |
paulino-94-new |
A New Algorithm for Finding a Pseudoperipheral Vertex or the Endpoints of a Pseudodiameter in a Graph |
personal |
paulino-94-nodeI |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part I -- General Concepts and Algorithm |
personal |
paulino-94-nodeII |
Node and Element Resequencing Using the Laplacian of a Finite Element Graph: Part II -- Implementation and Numerical Results |
personal |
menezes-94-profile |
Profile and Wavefront Reduction of Large Sparse Matrices Based on Spectral Properties of a Graph |
personal |
Peng, Qun-Sheng |
xu90a |
Accelerated radiosity method for complex environments |
imager |
Petzold, Linda |
ascher-91-stability |
Stability of Computational Methods for Constrained Dynamics Systems |
personal |
Piessens, Robert |
sweldens-94-asymptotic |
Asymptotic error expansion of wavelet approximations of smooth functions II |
personal |
sweldens-94-quadrature |
Quadrature Formulae and Asymptotic Error Expansions for Wavelet Approximations of Smooth Functions |
personal |
Pike, J. M. |
harris-88-3d |
3D positional integration from image sequences |
personal |
Poggio, Tomaso |
edelman-90-bringing |
Bringing the Grandmother back into the picture: a memory-based view of object recognition |
personal |
Poulin, Pierre |
amanatides-90-optik |
Optik User's Manual |
personal |
Pratt, Vaughan R. |
knuth-77-fast |
Fast Pattern Matching in Strings |
personal |
Preparata, Franco P. |
preparata-90-planar |
Planar Point Location Revisited |
personal |
Prusinkiewicz, Przemyslaw |
hanan-90-pfg |
PFG Version 1.0 User's Manual |
personal |
Pueyo, Xavier |
Arnaldi:1991:DEV |
On the division of environments by virtual walls for radiosity computation |
siggraph |
Quak, Ewald |
quak-94-decomposition |
Decomposition and Reconstruction Algorithms for Spline Wavelets on a Bounded Interval |
personal |
Quinlan, Jeffrey |
DiLaura:1994:NDR |
Non-Diffuse Radiative Transfer {I}: Planar Area Sources and Point Receivers |
siggraph |
Rader, Charles M. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Ramshaw, Lyle |
guibas83a |
A kinetic framework for computational geometry |
imager |
Reed, Dave |
stroustrop-92-moving |
Moving from C to C++ |
personal |
Reissell, Leena-Maija |
reissell-93-multiresolution |
Multiresolution Geometric Algorithms Using Wavelets I: Representation for Parametric Curves and Surfaces |
personal |
reissell-94-multiresolution |
Multiresolution and Wavelets |
personal |
reissell-94-slides |
SIGGRAPH '94 Wavelet Course Presentation |
personal |
Restrepo, Juan Mario |
restrepo-94-periodized |
Periodized Daubechies Wavelets |
personal |
Richmond, J.C. |
nicodemus77a |
Geometrical Considerations and Nomenclature for Reflectance |
imager |
Riel, Joe |
riel-95-maple |
Maple Startup Files |
personal |
Rokhlin, V. |
beylkin-91-fast |
Fast Wavelet Transforms and Numerical Algorithms {I} |
personal |
Rokne, Jon |
bloomenthal-94-HC |
Homogeneous coordinates |
personal |
Rosenbluth, Arianna W. |
metropolis-53-equation |
Equation of State Calculations by Fast Computing Machines |
personal |
Rosenbluth, Marshall N. |
metropolis-53-equation |
Equation of State Calculations by Fast Computing Machines |
personal |
Rossum, Guidos van |
rossum-88-stdwin |
STDWIN -- A Standard Window System Interface |
personal |
Roth, Gerhard |
roth-94-evolutionary |
Evolutionary Algorithms: A Tutorial and Survey |
personal |
Rubin, Boris |
rubin-94-continuous |
Continuous Wavelet Transforms on a Sphere |
personal |
Rueff, Sylvie J. |
rueff-XX-issues |
Issues to Appreciate in Scientific and EducationalComputer Graphics Animations |
personal |
Sadiku, Matthew |
sadiku-93-computing |
Computing with Neural Networks |
personal |
Salesin, David H. |
guibas-89-epsilon |
Epsilon Geometry: Building Robust Algorithms from Imprecise Computations |
personal |
guibas-90-constructing |
Constructing Strongly Convex Approximate Hulls with Inaccurate Primitives |
personal |
christensen-94-global |
Global Illumination of Glossy Environments using Wavelets and Importance |
personal |
Christensen:1994:WR |
Wavelet Radiance |
siggraph |
christensen-95-clustering |
Clustering for Glossy Global Illumination |
personal |
chamberlain-96-fast |
Fast Rendering of Complex Environments Using a Spatial Hierarchy |
personal |
Sarkar, Manojit |
sarkar-92-graphical |
Graphical Fisheye Views of Graphs |
personal |
Schan, E. P. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Scheifler, Robert W. |
Scheifler:1986:XWS |
The {X} Window System |
siggraph |
Schlegl, Elisabeth |
oetiker-94-not |
A not very Short Introduction to LaTeX 2e |
personal |
Schlossnagle, George |
restrepo-94-periodized |
Periodized Daubechies Wavelets |
personal |
Schmalzl, Michael |
zell-92-snns |
SNNS Stuttgart Neural Net Simulator |
personal |
Schr\"oder, P. |
sweldens-95-BYOWH |
Building your own wavelets at home |
personal |
Schr\"{o}der, Peter |
schroeder-93-closed |
A Closed Form Expression for the Form Factor between Two Polygons |
personal |
schroeder-95-spherical |
Spherical Wavelets: Efficiently Representing Functions on the Sphere |
personal |
Schrack, Gunther |
schrack-92-finding |
Finding Neighbors of Equal Size in Linear Quadtrees and Octrees in Constant Time |
personal |
Schroder, Peter |
kobbelt-XX-constructing |
Constructing Variationally Optimal Curves Through Subdivision |
personal |
Schroder:1994:WMR |
Wavelet Methods for Radiance Computations |
siggraph |
Sederberg, T. |
Sederberg:1990:CIU |
Curve intersection using {B\'ezier} clipping |
siggraph |
Sederberg:1990:CIU |
Curve intersection using {B\'ezier} clipping |
siggraph |
Segal, Mark |
segal-93-opengl |
The OpenGl Graphics System |
personal |
Seidel, Hans-Peter |
Campagna:1997:RTO |
Ray tracing of spline surfaces: B{\'{e}}zier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results |
personal |
Seidel, Raymond P. |
seidel-90-linear |
Linear Programming and Convex Hulls Made Easy |
personal |
Sejnowski, Terrence J. |
sejnowski-87-neural |
Neural Network Models of Visual Processing |
personal |
Sharir, Micha |
chazelle-91-ray |
Ray shooting in polygons using geodesic triangulations |
personal |
Shirley, Peter |
Shirley:1996:MCT |
Monte Carlo Techniques for Direct Lighting Calculations |
siggraph |
Shirley, Peter S. |
shirley91a |
Physically Based Lighting Calculations for Computer Graphics |
imager |
Shneiderman, Ben |
shneiderman-87-user |
User interface design for the Hyperties electronic encyclopedia |
personal |
Shor, Peter W. |
shor-94-algorithms |
Algorithms for Quantum Computation: Discrete Log and Factoring |
personal |
Simoncelli, Eero |
adelson-87-orthogonal |
Orthogonal Pyramid Transforms for Image Coding |
personal |
Skala, V. |
s-ealcc-96 |
An Efficient Algorithm for Line Clipping by Convex and Non-convex Polyhedra in $E^3$ |
geom |
Skala, Vaclav |
Skala:1994:LLC |
O(lg N)} Line Clipping Algorithm in {E2 |
siggraph |
Skala}, E1clav |
skala-96-line |
Line Clipping in E2 with O (1) Processing Complexity |
personal |
Slipp, Leonard |
amanatides-90-optik |
Optik User's Manual |
personal |
Sloan, S. W. |
sloan-89-direct |
A Direct Comparison of Three Algorithms for Reducing Profile and Wavefront |
personal |
Slusallek, Philipp |
gortler-93-radiosity |
Radiosity and Relaxation Methods |
personal |
Campagna:1997:RTO |
Ray tracing of spline surfaces: B{\'{e}}zier clipping, Chebyshev boxing, and bounding volume hierarchy - a critical comparison with new results |
personal |
Smit, G. de V. |
smit-82-comparison |
A Comparison of Three String Matching Algorithms |
personal |
Smith, Alvy Ray |
smith-83-digital |
Digital Filmmaking |
personal |
Smith, Kevin P. |
smith-92-opengl |
The OpenGL Graphics System Utility Library |
personal |
Snoeyink, Jack |
dobkin88a |
An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon |
imager |
snoeyink-88-etch |
Etch: A Drawing Program That Illustrates Geometric Duality |
personal |
chazelle-91-ray |
Ray shooting in polygons using geodesic triangulations |
personal |
Society, IEEE Computer |
ieee-92-ieee |
IEEE Standard Glossary of Computer Graphics Terminology |
personal |
Sommer, Tilman |
zell-92-snns |
SNNS Stuttgart Neural Net Simulator |
personal |
Sparrow, E.M. |
torrance67a |
Theory for Off-Specular Reflection from Roughened Surfaces |
imager |
Spencer, Henry |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Stavridi, Marigo |
koenderink-96-bidirectional |
Bidirectional Reflection Distribution Function Expressedin Terms of Surface Scattering Modes |
personal |
Stewart, David E. |
stewart-92-meschach |
Meschach: Matrix Computations in C |
personal |
Stolfi, J. |
gs-rccda-88 |
Ruler, compass and computer: the design and analysis of geometric algorithms |
geom |
guibas-89-epsilon |
Epsilon Geometry: Building Robust Algorithms from Imprecise Computations |
personal |
Stolfi, Jorge |
guibas83a |
A kinetic framework for computational geometry |
imager |
stolfi-87-oriented |
Oriented Projective Geometry |
personal |
guibas-90-constructing |
Constructing Strongly Convex Approximate Hulls with Inaccurate Primitives |
personal |
Stollnitz, Eric J. |
christensen-94-global |
Global Illumination of Glossy Environments using Wavelets and Importance |
personal |
Christensen:1994:WR |
Wavelet Radiance |
siggraph |
christensen-95-clustering |
Clustering for Glossy Global Illumination |
personal |
Strang, Gilbert |
strang-86-creating |
Creating and Comparing Wavelets |
personal |
strang-89-wavelets |
Wavelets and Dilation Equations: A Brief Introduction |
personal |
Stroustrop, Bjarne |
stroustrop-92-moving |
Moving from C to C++ |
personal |
Sturman, David J. |
sturman-93-design |
A Design Method for ``Whole Hand'' Human-Computer Interaction |
personal |
Sukonick, Josef S. |
sukonick-80-method |
Method for Dynamically Viewing Image Elements Stored in a Random Access Memory Array |
personal |
Sup, Bohumir |
skala-XX-comparison |
A Comparison of O(1) and Cyrus-Beck Line ClippingAlgorithms in E2 and E3 |
personal |
Sweldens, W. |
sweldens-95-BYOWH |
Building your own wavelets at home |
personal |
Sweldens, Wim |
sweldens-94-asymptotic |
Asymptotic error expansion of wavelet approximations of smooth functions II |
personal |
sweldens-94-quadrature |
Quadrature Formulae and Asymptotic Error Expansions for Wavelet Approximations of Smooth Functions |
personal |
schroeder-95-spherical |
Spherical Wavelets: Efficiently Representing Functions on the Sphere |
personal |
sweldens-95-LSCSGW |
The Lifting Scheme: A Construction of Second Generation Wavelets |
personal |
sweldens-95-LSNPBWC |
The Lifting Scheme: A New Philosophy in Biorthogonal Wavelet Construction |
personal |
daubechies-96-factoring |
Factoring Wavelet Transforms Into Lifting Steps |
personal |
calderbank-96-wavelet |
Wavelet Transforms That Map Integers to Integers |
personal |
sweldens-96-WLS5MT |
Wavelets and the Lifting Scheme: A 5 Minute Tour |
personal |
sweldens-96-wavelets |
Wavelets: What Next? |
personal |
Tang, P. T. Peter |
kwong-94-wmatrices |
W-Matrices, Nonorthogonal Multiresolution Analysis, and Finite Signals of Arbitrary Length |
personal |
Taswell, Carl |
taswell-94-wavelet |
Wavelet Transform Algorithms for Finite-Duration Discrete-Time Signals |
personal |
Team, LaTeX3 Project |
latex3team-94-latex2e |
LaTeX 2e for authors |
personal |
Teller, Augusta H. |
metropolis-53-equation |
Equation of State Calculations by Fast Computing Machines |
personal |
Teller, Edward |
metropolis-53-equation |
Equation of State Calculations by Fast Computing Machines |
personal |
Tilden, Greg J. |
sukonick-80-method |
Method for Dynamically Viewing Image Elements Stored in a Random Access Memory Array |
personal |
Tobler}, Robert F. |
neumann-XX-new |
New Efficient Algorithms with Positive Definite RadiosityMatrix |
personal |
Toole, Robert |
toole-XX-xtici |
Xtici: A Device Independent Color Editor For the X Window System |
personal |
Torrance, K.E. |
torrance67a |
Theory for Off-Specular Reflection from Roughened Surfaces |
imager |
Ullman, Shimon |
hildreth-88-computational |
The Computational Study of Vision |
personal |
Unruh, W. G. |
unruh-94-maintaining |
Maintaining Coherence in Quantum Computers |
personal |
V., Ranna M. |
srivinas-93-genetic |
Genetic Algorithms |
personal |
Vaidyanathan, P. P. |
vaidyanathan-90-multirate |
Multirate Digital Filters, Filter Banks, Polyphase Networks, and Applications: A Tutorial |
personal |
chen-94-vector |
Vector Space Framework for Unification of One- and Multibank Filter Bank Theory |
personal |
Veach, Eric |
veach-XX-optimally |
Optimally Combining Sampling Techniques for Monte CarloRendering |
personal |
Vecchi, M. P. |
kirkpatrick-83-optimization |
Optimization by Simulated Annealing |
personal |
Vial, Pierre |
cohen-93-wavelets |
Wavelets on the Interval and Fast Wavelet Transforms |
personal |
Vilaplana, Josep |
Arnaldi:1991:DEV |
On the division of environments by virtual walls for radiosity computation |
siggraph |
Vorst, Henk A. van der |
demmel-93-parallel |
Parallel Numerical Linear Algebra |
personal |
Walraven, Robert |
walraven-XX-digital |
Digital Filters |
personal |
Wang, Chang Yaw |
Shirley:1996:MCT |
Monte Carlo Techniques for Direct Lighting Calculations |
siggraph |
Wanger, Leonard R. |
wanger92b |
Perceiving spatial relationships in computer-generated images |
imager |
Ward, Gregory J. |
ward-92-behavior |
Behavior of Materials in RADIANCE |
personal |
ward-92-radiance |
The RADIANCE 2.1 Synthetic Imaging System |
personal |
ward-92-radiancemanpages |
UNIX man pages for RADIANCE |
personal |
ward-94-radiance24 |
The RADIANCE 2.4 Synthetic Imaging System |
personal |
ward-94-radiance |
The RADIANCE Lighting Simulation and Rendering System |
personal |
Watt, S. M. |
char-88-maple |
Maple Reference Manual |
personal |
Weinberg, R. A. |
Demos:1984:DSS |
Digital Scene Simulation: the Synergy of Computer Technology and Human Creativity |
siggraph |
Welch, Peter D. |
cochran-67-what |
What is the Fast Fourier Transform? |
personal |
Weyrich, Norman |
quak-94-decomposition |
Decomposition and Reconstruction Algorithms for Spline Wavelets on a Bounded Interval |
personal |
Whitmore, Paul Jenkins, David |
jenkins-96-java |
Java Generic Library |
personal |
Whittington, N. O. |
cannon-83-indian |
Indian Hill C Style and Coding Standards as amended for U of T Zoology UNIX |
personal |
Wickerhauser, Mladen Victor |
gootman-XX-elementary |
Elementary Wavelets |
personal |
majid-93-xwpl |
The Xwpl system Reference Manual |
personal |
Wiesel, Torsten N. |
hubel-XX-brain |
Brain Mechanisms of Vision |
personal |
Williams, Lance |
bruderlin-95-motion |
Motion Signal Processing |
personal |
Wong, David |
wong-95-multiresolution |
Multiresolution Surface Construction for Hierarchical B-Splines |
personal |
Woo, Andrew |
amanatides-90-optik |
Optik User's Manual |
personal |
Woodham, R. J. |
woodham-85-photometric |
Photometric Method for Radiometric Correction of Multispectral Scanner Data |
personal |
woodham87a |
Analytic Method for Radiometric Correction of Satellite Multispectral Scanner Data |
imager |
Wozniakowski, H. |
wozniakowski-91-average |
Average Case Complexity of Multivariate Integration |
personal |
Wyvill, Brian |
Wyvill:1987:STSa |
Solid Texturing of Soft Objects |
siggraph |
Wyvill, Geoff |
Wyvill:1987:STSa |
Solid Texturing of Soft Objects |
siggraph |
Xu, Hau |
xu90a |
Accelerated radiosity method for complex environments |
imager |
Yeo, Boon-Lock |
calderbank-96-wavelet |
Wavelet Transforms That Map Integers to Integers |
personal |
Yorke, James A. |
grebogi-87-chaos |
Chaos, Strange Attractors, and Fractal Basin Boundaries in Nonlinear Dynamics |
personal |
Zell, Andreas |
zell-92-snns |
SNNS Stuttgart Neural Net Simulator |
personal |
Zeltzer, David |
sturman-93-design |
A Design Method for ``Whole Hand'' Human-Computer Interaction |
personal |
Zhong, Sifen |
mallat-92-characterization |
Characterization of Signals from Multiscale Edges |
personal |
Zimmerman, Kurt |
Shirley:1996:MCT |
Monte Carlo Techniques for Direct Lighting Calculations |
siggraph |